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The namesakes of the entire editorial line, numenera are artifacts, arcane and small fragments of technology so incomprehensible that they seem like magic, the legacy of civilizations that have succeeded one another over a billion years. Now, the Ninth World's foremost expert on the subject, the formidable (but perhaps slightly mad) Sir Arthour, brings nearly 1,000 new items to the Numenera gaming table!
The Compendium of Technology: Sir Arthour's Guide to Numenera contains:
• 400 new cryptos
• 225 new artifacts
• 300 new arcane items
• A new racial descriptor for player characters: Artificially Intelligent
• A comprehensive guide for GMs on how to integrate incredibly advanced technology into your games
• Complete tables of all numenera in the game, organized by function and mode of use.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9788869810305 |
| This was seen 1940 times | |
The namesakes of the entire editorial line, numenera are artifacts, arcane and small fragments of technology so incomprehensible that they seem like magic, the legacy of civilizations that have succeeded one another over a billion years. Now, the Ninth World's foremost expert on the subject, the formidable (but perhaps slightly mad) Sir Arthour, brings nearly 1,000 new items to the Numenera gaming table!
The Compendium of Technology: Sir Arthour's Guide to Numenera contains:
• 400 new cryptos
• 225 new artifacts
• 300 new arcane items
• A new racial descriptor for player characters: Artificially Intelligent
• A comprehensive guide for GMs on how to integrate incredibly advanced technology into your games
• Complete tables of all numenera in the game, organized by function and mode of use.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9788869810305 |
| This was seen 1940 times | |