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Scholars of the South Tigris
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LANGUAGE-UK
1-4
60'
12
No necessary in-game text

Scholars of the South Tigris

A board game by Shem Phillips S J Macdonald
Publisher: Garphill Games
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Scholars of the South Tigris
Available in an external warehouse.<br> Shipping in about <em>10/21 days</em> Available in an external warehouse.
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-15%
67,96€

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Description Description
Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other.

The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed.
Additional information Additional information
Mechanics: Dice Rolling Hand Management Costruzione mazzo, riserva e offerta
Categories: Medieval Arabe
Alternative names:
BARCODE: 810011726161
The item is in 2 carts This was seen 1005 times
Description Description
Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other.

The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed.
Additional information Additional information
Mechanics: Dice Rolling Hand Management Costruzione mazzo, riserva e offerta
Categories: Medieval Arabe
Alternative names:
BARCODE: 810011726161
The item is in 2 carts This was seen 1005 times
Other versions Other versions