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2-5
75'
14
No necessary in-game text
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The Strigoi are nearing extinction. The Master and his Apprentice, locked up in the fortress of Tismana, are besieged by the Powerwolf and play their last card, hoping to complete an ancient sacrificial rite that leads to the rebirth of the Deus Diabolus Tempter — the Cobra King! To complete the rite, the maidens imprisoned in the fortress towers must be turned into succubi, but the Cobra King's will and ferocity is uncontrollable even for the Strigoi, to the point that it may manifest itself ahead of time! Will the Powerwolf succeed in getting the maidens to safety to prevent the rise of the Cobra King? Armata Strigoi: Resurrection (By Expansion) maintains the rules of the base game with some additions and variants to allow the Powerwolf to face a new threat: the Strigoi's attempt to bring the Cobra King and its succubi into our world. To win, the Powerwolf must try to defeat the Strigoi (as in the base game) before the resurrection; otherwise the Strigoi's vital energy flows into the Cobra King which, more powerful than ever, takes possession of the fortress and unleashes its fury. The Powerwolf also have the ungrateful task of saving as many maidens as possible and preventing their transformation into succubi subservient to the Cobra King — or facing all of them together in a fight to the death.
Mechanics: | Hand Management Modular Board Simultaneous Action Selection Variable Phase Order Variable Player Powers |
Categories: | Adventure Expansion for base-game Fantasy Fighting Miniatures |
Alternative names: | Armata Strigoi: Resurrection Armata Strigoi: Resurrection – By Expansion |
BARCODE: | 4250231727498 |
In 3 wishlists In 1 collection This was seen 4730 times |
The Strigoi are nearing extinction. The Master and his Apprentice, locked up in the fortress of Tismana, are besieged by the Powerwolf and play their last card, hoping to complete an ancient sacrificial rite that leads to the rebirth of the Deus Diabolus Tempter — the Cobra King! To complete the rite, the maidens imprisoned in the fortress towers must be turned into succubi, but the Cobra King's will and ferocity is uncontrollable even for the Strigoi, to the point that it may manifest itself ahead of time! Will the Powerwolf succeed in getting the maidens to safety to prevent the rise of the Cobra King? Armata Strigoi: Resurrection (By Expansion) maintains the rules of the base game with some additions and variants to allow the Powerwolf to face a new threat: the Strigoi's attempt to bring the Cobra King and its succubi into our world. To win, the Powerwolf must try to defeat the Strigoi (as in the base game) before the resurrection; otherwise the Strigoi's vital energy flows into the Cobra King which, more powerful than ever, takes possession of the fortress and unleashes its fury. The Powerwolf also have the ungrateful task of saving as many maidens as possible and preventing their transformation into succubi subservient to the Cobra King — or facing all of them together in a fight to the death.
Mechanics: | Hand Management Modular Board Simultaneous Action Selection Variable Phase Order Variable Player Powers |
Categories: | Adventure Expansion for base-game Fantasy Fighting Miniatures |
Alternative names: | Armata Strigoi: Resurrection Armata Strigoi: Resurrection – By Expansion |
BARCODE: | 4250231727498 |
In 3 wishlists In 1 collection This was seen 4730 times |