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2-4
20'
14
No necessary in-game text
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The goal of the game is to be the first player to lead a pawn on the Olympus square (central square of the board). Course of a tour PHASE 1: The player whose turn it is plays a card from his hand and places it in the discard pile (visible pile next to the player). If the player's hand is empty, he takes over all the cards from his discard pile. PHASE 2: He must then move the corresponding counter one square to the side or forward, without going to a square occupied by another counter. A pawn must move and never moves back. The player solves the effects of the tokens triggered by the move. PHASE 3: The player must launch the power of the chosen divinity. If it has not been able to move, then the player cannot launch his power. The player's turn ends, it is up to the opponent to play. —description from the publisher
Mechanics: | |
Categories: | Strategy |
Alternative names: | Above Боги Олимпа |
BARCODE: | 3663411300205 |
This was seen 1511 times |
The goal of the game is to be the first player to lead a pawn on the Olympus square (central square of the board). Course of a tour PHASE 1: The player whose turn it is plays a card from his hand and places it in the discard pile (visible pile next to the player). If the player's hand is empty, he takes over all the cards from his discard pile. PHASE 2: He must then move the corresponding counter one square to the side or forward, without going to a square occupied by another counter. A pawn must move and never moves back. The player solves the effects of the tokens triggered by the move. PHASE 3: The player must launch the power of the chosen divinity. If it has not been able to move, then the player cannot launch his power. The player's turn ends, it is up to the opponent to play. —description from the publisher
Mechanics: | |
Categories: | Strategy |
Alternative names: | Above Боги Олимпа |
BARCODE: | 3663411300205 |
This was seen 1511 times |