|
|
|
|
3-6
135'
15
No necessary in-game text
|
Cerebria: The Inside World – Forces of Balance
Publisher: Mindclash Games
Use our marketplace utrade!
Cerebria: The Inside World – Forces of Balance
Contact us
Share on
Available in an external warehouse.Shipping in about 3/5 days
-15%
38,24€
Sale Price
IT
4,49€
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
- 8 cards (45.0mmx68.0mm) [suggested by ichiruishu]
- 26 cards (70.0mmx120.0mm) [suggested by zandalus]
=
43,64€
Full price
50,99€
=
43,64€
Full price
50,99€
=
43,64€
Full price
50,99€
8 cards of 45.0mm width and 68.0mm of height
As Bliss and Gloom struggle for control of the Inside World, a new force enters the fray. Neither judge nor spectator, Balance is an active participant, striving to ensure that no side achieves dominance. Both Bliss and Gloom are important for the health of Cerebria, and Balance seeks a way for them to coexist in harmony.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
| Mechanics: | Action Point Allowance System Area Control/Area Influence Hand Management Point to Point Movement Variable Player Powers |
| Categories: | Expansion for base-game Fantasy |
| Alternative names: | Cerebria: Le monde intérieur – L'équilbre des forces Cerebria: The Inside World – Forces of Balance |
| BARCODE: | 752830414280 |
| The item is in 1 cart In 1 collection This was seen 3799 times | |
- 8 cards (45.0mmx68.0mm) [suggested by ichiruishu]
- 26 cards (70.0mmx120.0mm) [suggested by zandalus]
=
43,64€
Full price
50,99€
=
43,64€
Full price
50,99€
=
43,64€
Full price
50,99€
As Bliss and Gloom struggle for control of the Inside World, a new force enters the fray. Neither judge nor spectator, Balance is an active participant, striving to ensure that no side achieves dominance. Both Bliss and Gloom are important for the health of Cerebria, and Balance seeks a way for them to coexist in harmony.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
8 cards of 45.0mm width and 68.0mm of height
| Mechanics: | Action Point Allowance System Area Control/Area Influence Hand Management Point to Point Movement Variable Player Powers |
| Categories: | Expansion for base-game Fantasy |
| Alternative names: | Cerebria: Le monde intérieur – L'équilbre des forces Cerebria: The Inside World – Forces of Balance |
| BARCODE: | 752830414280 |
| The item is in 1 cart In 1 collection This was seen 3799 times | |
