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Chronicles Of Skin - Italiano (GDR)
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Extensive use of text

Chronicles Of Skin - Italiano (GDR)

Publisher: Coyote Press
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Chronicles Of Skin - Italiano (GDR)
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Description Description
Chronicles of Skin is a creative storytelling game. You and your friends will invent epic characters and discover what will happen in a terrible war where two prehistoric cultures clash for dominance. You will draw and collaborate, using CARDS and a pencil, the story as it is traced by the graffiti of the winners. The theme of the game is the story of the clash of two cultures united by a single ruler. The start of the game always coincides with the death (or murder) of the ruler, which triggers the war. In its basic rules, the game assumes that the two cultures are prehistoric (that is, in a period roughly between the Stone Age and the Bronze Age, when writing has not yet been consolidated) and the game can easily favor stories with pseudo-historical backgrounds or fantasy stories (think for example of an early Hyborian period from the Conan sagas). The game comes in the form of a practical package, containing a "parchment" sheet (one side blank and photocopiable, one pre-filled side for the first guided game), a pack of 72 cards (containing 12 emblem cards, 8 War Glyphs, 3 action cards, 5 theme cards, 44 character cards) and the English rulebook. Along with the pack, the Italian manual will be provided in the same format, insertable in place (or together) with the English manual.

Format: 60 pg - Color
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9781934859414
This was seen 1550 times
Description Description
Chronicles of Skin is a creative storytelling game. You and your friends will invent epic characters and discover what will happen in a terrible war where two prehistoric cultures clash for dominance. You will draw and collaborate, using CARDS and a pencil, the story as it is traced by the graffiti of the winners. The theme of the game is the story of the clash of two cultures united by a single ruler. The start of the game always coincides with the death (or murder) of the ruler, which triggers the war. In its basic rules, the game assumes that the two cultures are prehistoric (that is, in a period roughly between the Stone Age and the Bronze Age, when writing has not yet been consolidated) and the game can easily favor stories with pseudo-historical backgrounds or fantasy stories (think for example of an early Hyborian period from the Conan sagas). The game comes in the form of a practical package, containing a "parchment" sheet (one side blank and photocopiable, one pre-filled side for the first guided game), a pack of 72 cards (containing 12 emblem cards, 8 War Glyphs, 3 action cards, 5 theme cards, 44 character cards) and the English rulebook. Along with the pack, the Italian manual will be provided in the same format, insertable in place (or together) with the English manual.

Format: 60 pg - Color
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9781934859414
This was seen 1550 times