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2-5
25'
7
No necessary in-game text
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Fabulantica
Publisher: Pegasus Spiele
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Fabulantica
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Available in an external warehouse.Shipping in about 3/7 days
-15%
25,49€
Sale Price
IT
4,49€
PICTURES ON BGG
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- 24 cards (56.5mmx86.5mm)
- 54 cards (45.0mmx68.0mm) [suggested by ichiruishu]
=
27,74€
Full price
32,49€
=
27,74€
Full price
32,49€
=
29,99€
Full price
34,99€
24 cards of 56.5mm width and 86.5mm of height
There are no available sleeves matching this card size
A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins. With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.
| Mechanics: | Memory Pick-up and Deliver |
| Categories: | Educational Fantasy Action and Dexterity |
| Alternative names: | Fabulantica Fabulantika Nel Regno di Fabulantica Фабулантика 童話迷蹤 숨바꼭질 왕국 |
| BARCODE: | 4250231718311 |
| This was seen 3380 times | |
- 24 cards (56.5mmx86.5mm)
- 54 cards (45.0mmx68.0mm) [suggested by ichiruishu]
=
27,74€
Full price
32,49€
=
27,74€
Full price
32,49€
=
29,99€
Full price
34,99€
A spell that went wrong has dispersed the inhabitants of Fabulantica throughout the entire land. Confused as to what has happened, the inhabitants take cover in the towers where they wait for help, since nobody knows where the others have got to. That’s up to the players to find out. At all times 3 open mission cards are pending, each requiring players to find a specific resident first and then look for their friend. To do so, players play travel cards that correspond with the four kinds of paths, to move across the board, or they use the Magic Carpet and travel to a location of their choice. The resident in each tower is revealed to all players, when their current location is visited – but if that resident was part of the active players’ mission, the resident including the tower changes their position. The player who cleverly plans their travels, remembers the residents’ locations and fulfills three mission first, wins. With accessible rules Fabulantica challenges players from age 6 and up to make the best out of their hand cards, to pay close attention at all times so that no residents “disappear” again, and move efficiently to succeed.
24 cards of 56.5mm width and 86.5mm of height
There are no available sleeves matching this card size
| Mechanics: | Memory Pick-up and Deliver |
| Categories: | Educational Fantasy Action and Dexterity |
| Alternative names: | Fabulantica Fabulantika Nel Regno di Fabulantica Фабулантика 童話迷蹤 숨바꼭질 왕국 |
| BARCODE: | 4250231718311 |
| This was seen 3380 times | |
