Description
HârnWorld Bestiary. Includes 110 pages, 22 pages in color.
HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder player characters. This book contains a selection of Hârnic creatures, some mundane, some incredibly dangerous. Each creature is covered in depth with a multipage separate article.
HârnWorld Bestiary includes:
Aquatics Bats Bears Chimerae Deer Dragons Ghosts Gravewights Horses Ilme
Lycanthropes Morvrin (Undead) Rabbits Rodents Snakes Swine Tawedog Weasels Yelgri Z'hura
Additional information
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This was seen 326 times
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Description
HârnWorld Bestiary. Includes 110 pages, 22 pages in color.
HârnWorld Bestiary Hârn is a rugged, wild, dangerous island where pockets of civilization are surrounded by large tracts of wilderness. It is a land of feudal kingdoms, noble knights, religious turmoil, wild tribesmen, and savage creatures. There is even a god who creates hundreds of unique creatures called the Ivashu. Bestiaries are a useful source of creatures to help or hinder player characters. This book contains a selection of Hârnic creatures, some mundane, some incredibly dangerous. Each creature is covered in depth with a multipage separate article.
HârnWorld Bestiary includes:
Aquatics Bats Bears Chimerae Deer Dragons Ghosts Gravewights Horses Ilme
Lycanthropes Morvrin (Undead) Rabbits Rodents Snakes Swine Tawedog Weasels Yelgri Z'hura
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
????????? |
|
This was seen 326 times
|