Promo Banner Promo Banner
Hastings 1066 box — historical war game for 2 players by Worthington Publishing
add-wishlist
add-collection
6.16
BGG Vote: BGG Stats
LANGUAGE-UK
2
30'
13
No necessary in-game text

Hastings 1066

Command the Saxons in the battle of Hastings 1066! A historical war game for 2 players combining tactical strategy and territorial control. With 30-minute gameplay, it's ideal for players who love medieval wargames and historical battles. Published by Worthington Publishing, ages 13 and up.

A board game by Lewis Pulsipher
Publisher: Worthington Publishing, LLC
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Hastings 1066
The item is not available, you can use the alert to be notified when it will be back in stock.
Description Description
As the Saxons, you command this crucial battle for control of your land! You fight off the relentless Norman attacks as they seek the victory that would begin centuries of French-speaking kings and nobles controlling all of England.

Two players battle each other by aligning their cards that represent their units into battle columns. Your choice of battle formations will decide who wins the field that day. The Saxon player's army is led by Harold Godwinson (King Harold II). While the Norman's army is led by William of Normandy, later known as William the Conqueror because he was lucky enough to survive and win the battle. Will you be so lucky?

The object of the game is to force the enemy to flee or wipe them out.

This game uses a “virtual board”. Two “sides” of the board are supplied, which helps players visualize the central area of the board where the game actually takes place. The players’ troops (cards) outline the shape of the board.

The battle takes place on a grid divided into six columns and seven rows. The rows are shown on the “side” pieces.

The battlefield for each side has 3 opposing sectors and each sector has two columns. You win by breaking two opposing sectors.

If all break in the same player’s turn, Saxons win! You gain a “Major victory” if you also kill the opposing leader and yours is alive. It is a “Minor victory” if your leader is dead, or if both leaders survive.

Game Components:
Box
Rules
1 Die
16 wooden cubes
2 Game Board Sides
2 Leader Pawns
55 Cards broken down as follows:
20 Saxon Unit Cards representing Housecarles, Thegns, and Fyrds.
20 Norman Unit Cards representing Cavalry, Archers, and Infantry
15 Battle Event Cards

Complexity: 2 of 10
Solitaire Suitability: 2 of 10
Playing Time: 30 minutes
Players: 2
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Dice Rolling Hand Management Simulation
Categories: Card Games Medieval War
Alternative names:
BARCODE: ?????????
This was seen 1664 times
Description Description
As the Saxons, you command this crucial battle for control of your land! You fight off the relentless Norman attacks as they seek the victory that would begin centuries of French-speaking kings and nobles controlling all of England.

Two players battle each other by aligning their cards that represent their units into battle columns. Your choice of battle formations will decide who wins the field that day. The Saxon player's army is led by Harold Godwinson (King Harold II). While the Norman's army is led by William of Normandy, later known as William the Conqueror because he was lucky enough to survive and win the battle. Will you be so lucky?

The object of the game is to force the enemy to flee or wipe them out.

This game uses a “virtual board”. Two “sides” of the board are supplied, which helps players visualize the central area of the board where the game actually takes place. The players’ troops (cards) outline the shape of the board.

The battle takes place on a grid divided into six columns and seven rows. The rows are shown on the “side” pieces.

The battlefield for each side has 3 opposing sectors and each sector has two columns. You win by breaking two opposing sectors.

If all break in the same player’s turn, Saxons win! You gain a “Major victory” if you also kill the opposing leader and yours is alive. It is a “Minor victory” if your leader is dead, or if both leaders survive.

Game Components:
Box
Rules
1 Die
16 wooden cubes
2 Game Board Sides
2 Leader Pawns
55 Cards broken down as follows:
20 Saxon Unit Cards representing Housecarles, Thegns, and Fyrds.
20 Norman Unit Cards representing Cavalry, Archers, and Infantry
15 Battle Event Cards

Complexity: 2 of 10
Solitaire Suitability: 2 of 10
Playing Time: 30 minutes
Players: 2
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Dice Rolling Hand Management Simulation
Categories: Card Games Medieval War
Alternative names:
BARCODE: ?????????
This was seen 1664 times