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2-6
45'
8
No necessary in-game text
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Import / Export
Import / Export is a role selection game with a passive and active economy driven by player decisions. Gain over one hundred unique powers by exporting goods and participating in silent auctions. The goal is to accumulate the most credits from physical and bonus credits.
Publisher: Dark Flight
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The game game is in consignmentStock but only few copies are available
-15%
47,59€
Sale Price
IT
4,49€
PICTURES ON BGG
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- 177 cards (57.5mmx89.0mm) [suggested by ichiruishu]
=
47,03€
Full price
61,59€
=
49,55€
Full price
64,39€
=
52,07€
Full price
67,19€
Import / Export is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over one hundred unique powers by exporting shipments of goods, specializing into a varied tech tree, and unlocking advanced game engines that will be completely unique to each play! Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles. The end goal of the game is to have the most credits, which will be a combination of your physical credits, passive credits that were saved as imported goods, plus any bonuses from completed shipments.
| Mechanics: | Auction/Bidding Commodity Speculation Hand Management Pick-up and Deliver Stock Holding Take That Variable Player Powers |
| Categories: | Bluffing Card Games Economic Industry/Manufacturing Math Nautical Pirates Transportation |
| Alternative names: | |
| BARCODE: | 869499000225 |
| In 5 wishlists This was seen 6847 times | |
- 177 cards (57.5mmx89.0mm) [suggested by ichiruishu]
=
47,03€
Full price
61,59€
=
49,55€
Full price
64,39€
=
52,07€
Full price
67,19€
Import / Export is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over one hundred unique powers by exporting shipments of goods, specializing into a varied tech tree, and unlocking advanced game engines that will be completely unique to each play! Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles. The end goal of the game is to have the most credits, which will be a combination of your physical credits, passive credits that were saved as imported goods, plus any bonuses from completed shipments.
| Mechanics: | Auction/Bidding Commodity Speculation Hand Management Pick-up and Deliver Stock Holding Take That Variable Player Powers |
| Categories: | Bluffing Card Games Economic Industry/Manufacturing Math Nautical Pirates Transportation |
| Alternative names: | |
| BARCODE: | 869499000225 |
| In 5 wishlists This was seen 6847 times | |
