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1-2
30'
12
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Ironwood Steel & Spirit
Ironwood Steel & Spirit is an asymmetric strategy game where Ironclad and Woodwalker clash with completely different strategies. One builds railways and steel Constructs, the other harnesses the magic of elemental Primordia. Every tactical choice counts in swift 30-minute games for 1-2 players ages 12+. Modular expansion integrating with the base game through new mechanics and unique units for each faction.
When reckless excavations by the Ironclad unearthed Steel, a powerful new material used to create mighty Constructs and build an extensive railway network through the mountains, they also awakened the ancient Primordia. These elemental spirits joined the Woodwalker, who now wield enchanted Lanterns charged with magic, ready to be unleashed on the battlefield.
Ironwood: Steel & Spirit introduces two modular expansions that open up new strategies and deepen the asymmetry between Ironclad and Woodwalker. The two modules can be added to the base game individually or combined for an even richer experience.
Railways & Lanterns expands the game with new mechanics and 30 additional special action cards: Ironclad can increase their mobility by building railway connections, while Woodwalker can charge their enchanted Lanterns with magic to play two cards instead of one during combat.
Constructs & Primals introduces unique new units for each faction: four Constructs representing the pinnacle of Ironclad engineering and four elemental Primordia that embody the unleashed forces of nature for the Woodwalker, each with distinctive abilities that open up new tactical possibilities.
| Mechanics: | Area Movement Card Play Conflict Resolution Command Cards Hand Management Multi-Use Cards Pick-up and Deliver |
| Categories: | Expansion for base-game Fantasy Wargame |
| Alternative names: | Ironwood: Stahl und Geist Ironwood: Steel & Spirit |
| BARCODE: | 599138700355 |
| This was seen 25 times | |
When reckless excavations by the Ironclad unearthed Steel, a powerful new material used to create mighty Constructs and build an extensive railway network through the mountains, they also awakened the ancient Primordia. These elemental spirits joined the Woodwalker, who now wield enchanted Lanterns charged with magic, ready to be unleashed on the battlefield.
Ironwood: Steel & Spirit introduces two modular expansions that open up new strategies and deepen the asymmetry between Ironclad and Woodwalker. The two modules can be added to the base game individually or combined for an even richer experience.
Railways & Lanterns expands the game with new mechanics and 30 additional special action cards: Ironclad can increase their mobility by building railway connections, while Woodwalker can charge their enchanted Lanterns with magic to play two cards instead of one during combat.
Constructs & Primals introduces unique new units for each faction: four Constructs representing the pinnacle of Ironclad engineering and four elemental Primordia that embody the unleashed forces of nature for the Woodwalker, each with distinctive abilities that open up new tactical possibilities.
| Mechanics: | Area Movement Card Play Conflict Resolution Command Cards Hand Management Multi-Use Cards Pick-up and Deliver |
| Categories: | Expansion for base-game Fantasy Wargame |
| Alternative names: | Ironwood: Stahl und Geist Ironwood: Steel & Spirit |
| BARCODE: | 599138700355 |
| This was seen 25 times | |