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Kinfire Chronicles: Night's Fall English Edition
Kinfire Chronicles: Night's Fall English Edition is a cooperative campaign game combining fantasy adventure and tactical combat. Players take on the roles of heroes protecting Din'Lux, facing missions with adventure, battle, and exploration phases in an evolving narrative experience.
Kinfire Chronicles: Night's Fall is a cooperative campaign game that combines fantasy adventure with tense tactical combat. Players take on the roles of six Seekers, heroes sworn to protect the city of Din'Lux and help rebuild the world beyond its walls. Armed with kinfire lanterns, they face Starless Nights, fight emerging creatures, and protect each other from evil forces trying to stop them.
Each mission consists of three phases: adventure, battle, and exploration. In the adventure phase, players make choices based on mission card options and must complete objectives by drawing the correct number and color of cards from their decks. In the battle phase, they cooperate to defeat enemies on a physical combat map, with a turn system managed by token draws and the ability to play action and upgrade cards to influence combat outcomes. In the exploration phase, they can return to the city to interact with NPCs, buy items, and upgrade their decks.
The game does not end with a failed objective or hero defeat: consequences affect subsequent missions and available choices, creating a narrative that evolves game after game.
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| BARCODE: | 850052382063 |
| This was seen 320 times | |
Kinfire Chronicles: Night's Fall is a cooperative campaign game that combines fantasy adventure with tense tactical combat. Players take on the roles of six Seekers, heroes sworn to protect the city of Din'Lux and help rebuild the world beyond its walls. Armed with kinfire lanterns, they face Starless Nights, fight emerging creatures, and protect each other from evil forces trying to stop them.
Each mission consists of three phases: adventure, battle, and exploration. In the adventure phase, players make choices based on mission card options and must complete objectives by drawing the correct number and color of cards from their decks. In the battle phase, they cooperate to defeat enemies on a physical combat map, with a turn system managed by token draws and the ability to play action and upgrade cards to influence combat outcomes. In the exploration phase, they can return to the city to interact with NPCs, buy items, and upgrade their decks.
The game does not end with a failed objective or hero defeat: consequences affect subsequent missions and available choices, creating a narrative that evolves game after game.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 850052382063 |
| This was seen 320 times | |