phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.71
BGG Vote: BGG Stats
LANGUAGE-IT LANGUAGE-UK
2
120'
14
No necessary in-game text

La Guerra di Gradisca 1615-1617

A board game by Nicola Contardi
Publisher: Europa Simulazioni
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
La Guerra di Gradisca 1615-1617
The item is not available, you can use the alert to be notified when it will be back in stock.
add-alert
Card sleeves in this game Card sleeves in this game
36 cards of 56.0mm width and 86.0mm of height
1x (50 Pcs) Mayday: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Available
1x (100 Pcs) Mayday: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Available
1x (100 Pcs) Sapphire: 100 Bustine USA (56 x 87 mm) (Purple)
To Order
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard USA (56 x 87 mm) (UPL-7040)
Available
1x (110 Pcs) Sleeve Kings Standard Usa Card Sleeves (56x87mm) 110 Pack 60 Microns
To Order
1x (120 Pcs) Cleopatra and the Society of Architects: 120 Card Sleeves 56x87 mm Premium USA MJT-7076
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior USA (56 x 87 mm) (UPL-PURPLE)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium USA (56 x 87 mm) (HMN-7076)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior USA (56 x 87 mm) (HMN-PURPLE)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard USA (56 x 87 mm) (HMN-7040)
Available
Description Description

In the early 17th century the Republic of Venice had predominance in the Adriatic Sea, which for centuries had been subject to its jurisdiction and called the Gulf of Venice, but the Archduke of Austria, a Habsburg who ruled with great autonomy Styria, Carinthia, Carniola, part of the Friuli and many other imperial possessions, did not miss a chance to challenge it. When the raids of the Uskoks, corsars of Catholic faith in service of the Habsburgs, from the Kvarner Gulf to the Venetian routes became more insistent, Venice reacted by triggering a long and bloody war on its eastern borders and in Istria with the idea of putting an end to the raids, defeat the Austrian challenge and to regain the fortress once founded and then lost, Gradisca. Saint Mark's lion roared still ... The War of Gradisca 1615-1617 is a simulation game of that ancient conflict, which saw the confrontation of two powers of the era in a political and military context that anticipated the long period of the Thirty Years War. The game mechanic allows activating units in an unpredictable sequence, enabling uncertainty about campaign outcomes and replayability. Cards introduce political and historical events and allow the development of custom strategies. —description from the publisher

Additional information Additional information
Mechanics: Area-Impulse Chit-Pull System Hand Management Simulation
Categories: War
Alternative names:
In 2 wishlists This was seen 2129 times
Description Description

In the early 17th century the Republic of Venice had predominance in the Adriatic Sea, which for centuries had been subject to its jurisdiction and called the Gulf of Venice, but the Archduke of Austria, a Habsburg who ruled with great autonomy Styria, Carinthia, Carniola, part of the Friuli and many other imperial possessions, did not miss a chance to challenge it. When the raids of the Uskoks, corsars of Catholic faith in service of the Habsburgs, from the Kvarner Gulf to the Venetian routes became more insistent, Venice reacted by triggering a long and bloody war on its eastern borders and in Istria with the idea of putting an end to the raids, defeat the Austrian challenge and to regain the fortress once founded and then lost, Gradisca. Saint Mark's lion roared still ... The War of Gradisca 1615-1617 is a simulation game of that ancient conflict, which saw the confrontation of two powers of the era in a political and military context that anticipated the long period of the Thirty Years War. The game mechanic allows activating units in an unpredictable sequence, enabling uncertainty about campaign outcomes and replayability. Cards introduce political and historical events and allow the development of custom strategies. —description from the publisher

Card sleeves in this game Card sleeves in this game
36 cards of 56.0mm width and 86.0mm of height
1x (50 Pcs) Mayday: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Available
1x (100 Pcs) Mayday: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Available
1x (100 Pcs) Sapphire: 100 Bustine USA (56 x 87 mm) (Purple)
To Order
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard USA (56 x 87 mm) (UPL-7040)
Available
1x (110 Pcs) Sleeve Kings Standard Usa Card Sleeves (56x87mm) 110 Pack 60 Microns
To Order
1x (120 Pcs) Cleopatra and the Society of Architects: 120 Card Sleeves 56x87 mm Premium USA MJT-7076
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior USA (56 x 87 mm) (UPL-PURPLE)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium USA (56 x 87 mm) (HMN-7076)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior USA (56 x 87 mm) (HMN-PURPLE)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard USA (56 x 87 mm) (HMN-7040)
Available
Additional information Additional information
Mechanics: Area-Impulse Chit-Pull System Hand Management Simulation
Categories: War
Alternative names:
In 2 wishlists This was seen 2129 times
Frequently bought together Frequently bought together