Description
Malta Besieged features both familiar and innovative game play. Supply was the key element in the Mediterranean Campaign, and so it is here as well. Players will have to safely shepherd vulnerable convoys - and their valuable cargoes - in order to effectively wage war. With the ability to trade Supply for extra Actions at the most crucial moments, this places an additional emphasis on that precious resource and also creates extremely tense convoy battles which will resolve as the game progresses.
ULTRA is a crucial asset in the game, but beware of Axis counterintelligence! Spitfires can rule the skies, Gibraltar can block U-Boat advances, Operation Herkules is a constant threat, and Admiral Cunningham himself can intervene on occasion.
North Africa is not treated as a mere sideshow; indeed, the struggle with Rommel, the "Desert Fox", holds the ultimate key to victory... if Malta can hold out against the constant pressure. If a fortified Tobruk manages to stubbornly delay the vaunted Afrika Korps long enough, then General Montgomery and his battle-tested 8th Army can possibly make a final dash from El Alamein to capture Tripoli and secure a glorious triumph.
Prototype Game Board - Hard Mounted
Raiding Axis supply lines to weaken Rommel's Situation, scrambling Hurricanes to provide Air Support for inbound shipping, attacking the Italians early before the dreaded Luftwaffe arrives, requesting British Fleet escort for your individually named convoys, and maintaining the morale of a battered Malta are just some of the important decisions to be made throughout the game. Numerous theatre-wide events such as The Fall of France, O'Connor's desert offensive, the daring raid on the Italian Fleet at Taranto, the Air Assault on Crete, the evacuation from Greece, the sinking of the aircraft carrier Ark Royal, and the Torch landings are all abstracted via card play, and can have a significant impact on the overall conduct of the war.
Prototype Cards
With Malta Besieged 1940-1942, it's all here - the only question is will you have the wisdom, leadership, fortitude, and luck to prevail? Play this game and find out!
Prototype of Malta Convoy Display
Close-up of Malta Convoy Display
Â
 Large,Beautiful box Â
Rule book
 LargeHard mounted game board of the Mediterranean Â
 Deck of Action/Event cards,linen finishÂ
 Malta Convoy DisplayboardÂ
Counter sheet with large counters with rounded corners
Battle Archive
1 die
 CustomPlasticTray for componentsÂ
Game Sleeve for boxÂ
 NewArt for All Game ComponentsÂ
Â
Game Board Detail
Â
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
????????? |
|
The item is in 1 cart
In 1 wishlist
This was seen 1609 times
|
Description
Malta Besieged features both familiar and innovative game play. Supply was the key element in the Mediterranean Campaign, and so it is here as well. Players will have to safely shepherd vulnerable convoys - and their valuable cargoes - in order to effectively wage war. With the ability to trade Supply for extra Actions at the most crucial moments, this places an additional emphasis on that precious resource and also creates extremely tense convoy battles which will resolve as the game progresses.
ULTRA is a crucial asset in the game, but beware of Axis counterintelligence! Spitfires can rule the skies, Gibraltar can block U-Boat advances, Operation Herkules is a constant threat, and Admiral Cunningham himself can intervene on occasion.
North Africa is not treated as a mere sideshow; indeed, the struggle with Rommel, the "Desert Fox", holds the ultimate key to victory... if Malta can hold out against the constant pressure. If a fortified Tobruk manages to stubbornly delay the vaunted Afrika Korps long enough, then General Montgomery and his battle-tested 8th Army can possibly make a final dash from El Alamein to capture Tripoli and secure a glorious triumph.
Prototype Game Board - Hard Mounted
Raiding Axis supply lines to weaken Rommel's Situation, scrambling Hurricanes to provide Air Support for inbound shipping, attacking the Italians early before the dreaded Luftwaffe arrives, requesting British Fleet escort for your individually named convoys, and maintaining the morale of a battered Malta are just some of the important decisions to be made throughout the game. Numerous theatre-wide events such as The Fall of France, O'Connor's desert offensive, the daring raid on the Italian Fleet at Taranto, the Air Assault on Crete, the evacuation from Greece, the sinking of the aircraft carrier Ark Royal, and the Torch landings are all abstracted via card play, and can have a significant impact on the overall conduct of the war.
Prototype Cards
With Malta Besieged 1940-1942, it's all here - the only question is will you have the wisdom, leadership, fortitude, and luck to prevail? Play this game and find out!
Prototype of Malta Convoy Display
Close-up of Malta Convoy Display
Â
 Large,Beautiful box Â
Rule book
 LargeHard mounted game board of the Mediterranean Â
 Deck of Action/Event cards,linen finishÂ
 Malta Convoy DisplayboardÂ
Counter sheet with large counters with rounded corners
Battle Archive
1 die
 CustomPlasticTray for componentsÂ
Game Sleeve for boxÂ
 NewArt for All Game ComponentsÂ
Â
Game Board Detail
Â
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
????????? |
|
The item is in 1 cart
In 1 wishlist
This was seen 1609 times
|