Promo Banner Promo Banner
Mosaic A Story Of Civilization (frb51150)
add-wishlist
add-collection
LANGUAGE-UK

Mosaic A Story Of Civilization (frb51150)

A board game by
Publisher: University Games
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Mosaic A Story Of Civilization (frb51150)
Currently sold out. Orderable. Currently sold out. Orderable.
Retail price: 81,95€ 73,75€
IT Free
Description Description
Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon. Mosaic is an action selection game. On your turn, you will perform one of seven actions and acquire components. Acquiring Components is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more Civilization Components, you may be able to claim a ‘Golden Age’ of that type. As the game goes on and your Civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your Civilization will score for each region that you dominate with your cities and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, and golden ages, and for all of your cards that score for your unique Civilization Components.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 852068008265
This was seen 252 times
Description Description
Mosaic: A Story of Civilization is a Civilization-Building game from Glenn Drover, designer of, among others, Age of Empires III: The Age of Discovery, Railways of the World, Sid Meier's Civilization: The Boardgame, and Raccoon Tycoon. Mosaic is an action selection game. On your turn, you will perform one of seven actions and acquire components. Acquiring Components is important in creating the unique mosaic of your civilization. They are used as prerequisites for many new technologies, as well as for scoring. Also, by pursuing specialization in one or more Civilization Components, you may be able to claim a ‘Golden Age’ of that type. As the game goes on and your Civilization grows, scoring cards are eventually revealed from the four decks. Each time a scoring card is revealed, your Civilization will score for each region that you dominate with your cities and military units. After the third scoring card is revealed, there is one final turn and the game ends. You will then score for your cities and towns, your wonders, projects, and golden ages, and for all of your cards that score for your unique Civilization Components.
Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 852068008265
This was seen 252 times