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Numenera - Il Gioco Di Ruolo - La Spina Del Diavolo (GDR)
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Numenera - Il Gioco Di Ruolo - La Spina Del Diavolo (GDR)

Publisher: Wyrd Edizioni
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Numenera - Il Gioco Di Ruolo - La Spina Del Diavolo (GDR)
The game is available The game is available
-15%
21,17€

Sale Price

IT 4,49€
Description Description

It all begins in the most classic of ways... a local nobleman's estate needs to be watched over in his absence. But something lives in the shadows of the mansion. How can an ancient pact made with the being that whispers from the darkness be broken?

The Devil's Thorn comprises four separate adventures, which can be combined to form a single compelling campaign with a plot that is anything but linear. The terrifying devil's thorn claims new victims, and time is running out. To remove it, the characters must explore the depths of the Mechanized Tomb, overcome a web of Viral Transmissions, and venture to the edge of the known world, in the territories Beyond the Maelstrom. GMs can play the adventures in any order, creating a short campaign, or ignore the common storyline and use them as standalone scenarios. They perfectly capture the extraordinary atmosphere of Numenera, its unique narrative structure, and evocative game world. In addition to describing new locations, The Devil's Thorn adds new creatures, characters, and items to your Numenera campaigns.

Additional information Additional information
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BARCODE: 9788869810008
This was seen 2510 times
Description Description

It all begins in the most classic of ways... a local nobleman's estate needs to be watched over in his absence. But something lives in the shadows of the mansion. How can an ancient pact made with the being that whispers from the darkness be broken?

The Devil's Thorn comprises four separate adventures, which can be combined to form a single compelling campaign with a plot that is anything but linear. The terrifying devil's thorn claims new victims, and time is running out. To remove it, the characters must explore the depths of the Mechanized Tomb, overcome a web of Viral Transmissions, and venture to the edge of the known world, in the territories Beyond the Maelstrom. GMs can play the adventures in any order, creating a short campaign, or ignore the common storyline and use them as standalone scenarios. They perfectly capture the extraordinary atmosphere of Numenera, its unique narrative structure, and evocative game world. In addition to describing new locations, The Devil's Thorn adds new creatures, characters, and items to your Numenera campaigns.

Additional information Additional information
Mechanics:
Categories:
Alternative names:
BARCODE: 9788869810008
This was seen 2510 times