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3-6
20'
8
No necessary in-game text
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Octave Dugland
Publisher: Païlle Editions
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Octave Dugland
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Playful Squirrel Octave Dugland invites you to a game of bluff.
To start the game, each player takes a fixed set of 6 cards, composed of: 2x "1", 2x "4" and 1x 3, 5, 6 and -3.
The principle is quite simple: the active player challenges one of the other squirrels by placing one of his cards face down. The challenged one then responds in the same way of placing one of its card face down.
Then all the other players must bet on the outcome of the duel with one of their remaining cards. Much is at stake because if you bet on the winner, you win his card. By cons, if you bet on the wrong squirrel he is one who wins the bet card. Additionally, the winner of the duel wins both cards that were used in the challenge.
To start the game, each player takes a fixed set of 6 cards, composed of: 2x "1", 2x "4" and 1x 3, 5, 6 and -3.
The principle is quite simple: the active player challenges one of the other squirrels by placing one of his cards face down. The challenged one then responds in the same way of placing one of its card face down.
Then all the other players must bet on the outcome of the duel with one of their remaining cards. Much is at stake because if you bet on the winner, you win his card. By cons, if you bet on the wrong squirrel he is one who wins the bet card. Additionally, the winner of the duel wins both cards that were used in the challenge.
| Mechanics: | Betting/Wagering Hand Management Memory |
| Categories: | Animals Bluffing Card Games |
| Alternative names: | |
| BARCODE: | ????????? |
| In 1 collection This was seen 4022 times | |
Playful Squirrel Octave Dugland invites you to a game of bluff.
To start the game, each player takes a fixed set of 6 cards, composed of: 2x "1", 2x "4" and 1x 3, 5, 6 and -3.
The principle is quite simple: the active player challenges one of the other squirrels by placing one of his cards face down. The challenged one then responds in the same way of placing one of its card face down.
Then all the other players must bet on the outcome of the duel with one of their remaining cards. Much is at stake because if you bet on the winner, you win his card. By cons, if you bet on the wrong squirrel he is one who wins the bet card. Additionally, the winner of the duel wins both cards that were used in the challenge.
To start the game, each player takes a fixed set of 6 cards, composed of: 2x "1", 2x "4" and 1x 3, 5, 6 and -3.
The principle is quite simple: the active player challenges one of the other squirrels by placing one of his cards face down. The challenged one then responds in the same way of placing one of its card face down.
Then all the other players must bet on the outcome of the duel with one of their remaining cards. Much is at stake because if you bet on the winner, you win his card. By cons, if you bet on the wrong squirrel he is one who wins the bet card. Additionally, the winner of the duel wins both cards that were used in the challenge.
| Mechanics: | Betting/Wagering Hand Management Memory |
| Categories: | Animals Bluffing Card Games |
| Alternative names: | |
| BARCODE: | ????????? |
| In 1 collection This was seen 4022 times | |