Language:
English
|
|
|
|
No necessary in-game text
|
Paper Wars Magazine 93 Wagram
Publisher: Compass Games
Use our marketplace utrade!
Paper Wars Magazine 93 Wagram
Contact us
Share on
The item is not available, you can use the alert to be notified when it will be back in stock.
Wagram: Napoleon’s Final Triumph by Ty Bomba is a two-player, but solitaire adaptable game that uses a 34x22” large-hex (3/4”) map, fewer than 12 pages of rules, and one sheet of 228 medium-size (9/16”) counters to provide an emperor’s-eye-view of this titanic and savagely fought two-day battle. Each hex represents 875 yards, and each of the two days has four to six turns (depending on morale and exhaustion) with a separating night turn in between. Units of maneuver are mostly multi-step divisions for both sides. The French are on the strategic offensive, but there’s plenty of opportunity for both players to attack. In fact, the Austrians can win a sudden death victory by capturing the French crossing area over the Danube. The game uses an alternating action sequence that keeps both players fully and tensely involved all throughout every turn. A full match can be set up, banged out, and put away by two experienced players in about three hours.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 1069 times | |
Wagram: Napoleon’s Final Triumph by Ty Bomba is a two-player, but solitaire adaptable game that uses a 34x22” large-hex (3/4”) map, fewer than 12 pages of rules, and one sheet of 228 medium-size (9/16”) counters to provide an emperor’s-eye-view of this titanic and savagely fought two-day battle. Each hex represents 875 yards, and each of the two days has four to six turns (depending on morale and exhaustion) with a separating night turn in between. Units of maneuver are mostly multi-step divisions for both sides. The French are on the strategic offensive, but there’s plenty of opportunity for both players to attack. In fact, the Austrians can win a sudden death victory by capturing the French crossing area over the Danube. The game uses an alternating action sequence that keeps both players fully and tensely involved all throughout every turn. A full match can be set up, banged out, and put away by two experienced players in about three hours.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 1069 times | |