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3-6
20'
8
No necessary in-game text
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Peanut Club
Publisher: Lumberjacks Studio
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Peanut Club
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130 cards of 63.0mm width and 88.0mm of height
Enter the Peanut Club! As a famous collector you're invited to a tremendous auction sale which takes place at the cross of disparate universes. Your goal is to leave the auction sale with the most beautiful collection of objects. How does it work? Peanut Club is a game based on a twisted bidding mechanism. To bid you have the choice between three currencies: Camels, Peanuts, and Million Dollars. The rate of each currency is randomly fixed but it may vary during the game. At the beginning of the game, each player will choose a character card with his/her category symbol and will receive a random set of currency cards for a value of 35. Then, a first collection of 1 to 3 object cards to be sold is revealed and players begin to bid at the same time. Each object card shows the object itself and two category symbols from eight existing. The higher bid will win the collection as usual, but the players can use some powers during the bid. For example, they can change the rate of a currency, forbid to use a currency to buy a collection, or use the currencies they want to pay a bid. Of course those powers are one shot! Well, almost. After the winner of the first collection has paid their bid, they put the collection face up in front of them and then the next collection is revealed. How does it end? As long as there is still something to bid for and someone has currency cards in their hand, the auction sale continues. However, when the auction sale is over the players count their victory points. For every 3 identical category symbols it's 3 points, for every luxury, antiques and player's character category symbol it's 1 point, everything is cumulative. The one with the most victory points wins the game.
| Mechanics: | Auction/Bidding |
| Categories: | Card Games Party Game |
| Alternative names: | Peanut Club 花生俱樂部 |
| BARCODE: | ????????? |
| This was seen 1238 times | |
Enter the Peanut Club! As a famous collector you're invited to a tremendous auction sale which takes place at the cross of disparate universes. Your goal is to leave the auction sale with the most beautiful collection of objects. How does it work? Peanut Club is a game based on a twisted bidding mechanism. To bid you have the choice between three currencies: Camels, Peanuts, and Million Dollars. The rate of each currency is randomly fixed but it may vary during the game. At the beginning of the game, each player will choose a character card with his/her category symbol and will receive a random set of currency cards for a value of 35. Then, a first collection of 1 to 3 object cards to be sold is revealed and players begin to bid at the same time. Each object card shows the object itself and two category symbols from eight existing. The higher bid will win the collection as usual, but the players can use some powers during the bid. For example, they can change the rate of a currency, forbid to use a currency to buy a collection, or use the currencies they want to pay a bid. Of course those powers are one shot! Well, almost. After the winner of the first collection has paid their bid, they put the collection face up in front of them and then the next collection is revealed. How does it end? As long as there is still something to bid for and someone has currency cards in their hand, the auction sale continues. However, when the auction sale is over the players count their victory points. For every 3 identical category symbols it's 3 points, for every luxury, antiques and player's character category symbol it's 1 point, everything is cumulative. The one with the most victory points wins the game.
130 cards of 63.0mm width and 88.0mm of height
| Mechanics: | Auction/Bidding |
| Categories: | Card Games Party Game |
| Alternative names: | Peanut Club 花生俱樂部 |
| BARCODE: | ????????? |
| This was seen 1238 times | |