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6.35
3198 439
BGG Vote: BGG Stats
LANGUAGE-UK
2-6
45'
12
Moderate in-game text

Rise to Power

A board game by Allen Chang Alistair Kearney
Publisher: APE Games
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Rise to Power
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Card sleeves in this game Card sleeves in this game
165 cards of 57.0mm width and 88.0mm of height
4x (50 Pcs) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Available
2x (100 Pcs) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Few copies
2x (100 Pcs) 100 Bustine Arcane American Medium (57 x 89 mm)
Available
2x (100 Pcs) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Available
2x (110 Pcs) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
To Order
3x (55 Pcs) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
To Order
3x (75 Pcs) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Available
4x (50 Pcs) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Available
3x (75 Pcs) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Available
Description Description

Rise to Power is a city-building strategy card game for 2-6 players, set in a futuristic world where companies compete to fulfill the world's power needs.

The game is set in a futuristic world that has discovered an abundant source of energy, dubbed PRISM. Competing power companies are scrambling to extract as much PRISM as they can to increase their influence by powering districts and ultimately controlling the city's power needs.

Activating a district card allow players to expand their power grid capabilities and also increases a company's influence.

Instead of activating a district, a player could instead use the card's exchange ability to perform a powerful action at the cost of giving up the district, placed on the The Exchange for others to take.

Players take turn extracting PRISMs, and using it to fulfill district contracts offered by the government. As players power districts, their play area will reflect the state of their city influence. When powering districts, players are rewarded for paying the exact amount, portraying efficiency and promoting careful planning.

When a player activates their 8th district, the game enters the last round phase. At the end of the game, players with the highest influence points, earned by activated districts and their private agenda is declared the winner.

Additional information Additional information
Mechanics: Card Drafting Hand Management Set Collection
Categories: Card Games City Building Science Fiction
Alternative names:
BARCODE: 9780646926902
In 1 wishlist This was seen 12672 times
Description Description

Rise to Power is a city-building strategy card game for 2-6 players, set in a futuristic world where companies compete to fulfill the world's power needs.

The game is set in a futuristic world that has discovered an abundant source of energy, dubbed PRISM. Competing power companies are scrambling to extract as much PRISM as they can to increase their influence by powering districts and ultimately controlling the city's power needs.

Activating a district card allow players to expand their power grid capabilities and also increases a company's influence.

Instead of activating a district, a player could instead use the card's exchange ability to perform a powerful action at the cost of giving up the district, placed on the The Exchange for others to take.

Players take turn extracting PRISMs, and using it to fulfill district contracts offered by the government. As players power districts, their play area will reflect the state of their city influence. When powering districts, players are rewarded for paying the exact amount, portraying efficiency and promoting careful planning.

When a player activates their 8th district, the game enters the last round phase. At the end of the game, players with the highest influence points, earned by activated districts and their private agenda is declared the winner.

Card sleeves in this game Card sleeves in this game
165 cards of 57.0mm width and 88.0mm of height
4x (50 Pcs) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Available
2x (100 Pcs) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Few copies
2x (100 Pcs) 100 Bustine Arcane American Medium (57 x 89 mm)
Available
2x (100 Pcs) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Available
2x (110 Pcs) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
To Order
3x (55 Pcs) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
To Order
3x (75 Pcs) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Available
4x (50 Pcs) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Available
3x (75 Pcs) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Available
Additional information Additional information
Mechanics: Card Drafting Hand Management Set Collection
Categories: Card Games City Building Science Fiction
Alternative names:
BARCODE: 9780646926902
In 1 wishlist This was seen 12672 times
Frequently bought together Frequently bought together