Promo Banner Promo Banner
The Lamps Are Going Out
add-wishlist
add-collection
7.68
3886 331
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
180'
12
No necessary in-game text

The Lamps Are Going Out

A board game by Kirk Uhlmann
Publisher: Compass Games
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
The Lamps Are Going Out
The item is not available, you can use the alert to be notified when it will be back in stock.
Card sleeves in this game Card sleeves in this game
108 cards of 62.0mm width and 86.0mm of height
3x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Available
2x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
To Order
2x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
1x (110 Pcs) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
To Order
2x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
3x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
2x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
2x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
Description Description
The Lamps Are Going Out is a fast-paced game of strategic decision making in the First World War for two to four players.

There are two Alliances – Central Powers and Triple Entente – each divided into two Factions. The Central Powers player controls the Germany and Central Allies (Austria-Hungary, Turkey and Bulgaria) Factions while the Triple Entente player has the Western Allies (Great Britain, Belgium, France and Italy) and Eastern Allies/US (Russia, Serbia, Romania and United States) Factions.

A game turn consists of:
Event Card Phase
Movement Phase (up to two units may be moved)
Combat Phase (cards are played to support combat)
Production Phase (players spend production points to rally armies, invest in new technology, or lend points to other players)

Players must make critical decisions each turn as to how to spend their scarce resources. Production Points are required to Refit spent units, build new units, construct trenches, conduct research, etc. The combat system is very simple, but yields tremendous excitement and that “just one more attack should do it” feeling. Event cards allow for all sorts of historical situations, conditions, leaders, political events and so on. Everything that would be important in a WWI simulation is considered in this game.
Additional information Additional information
Mechanics: Area Movement Campaign/Battle Card Driven Dice Rolling
Categories: War
Alternative names:
BARCODE: 61279
The item is in 1 cart In 1 wishlist This was seen 2809 times
Description Description
The Lamps Are Going Out is a fast-paced game of strategic decision making in the First World War for two to four players.

There are two Alliances – Central Powers and Triple Entente – each divided into two Factions. The Central Powers player controls the Germany and Central Allies (Austria-Hungary, Turkey and Bulgaria) Factions while the Triple Entente player has the Western Allies (Great Britain, Belgium, France and Italy) and Eastern Allies/US (Russia, Serbia, Romania and United States) Factions.

A game turn consists of:
Event Card Phase
Movement Phase (up to two units may be moved)
Combat Phase (cards are played to support combat)
Production Phase (players spend production points to rally armies, invest in new technology, or lend points to other players)

Players must make critical decisions each turn as to how to spend their scarce resources. Production Points are required to Refit spent units, build new units, construct trenches, conduct research, etc. The combat system is very simple, but yields tremendous excitement and that “just one more attack should do it” feeling. Event cards allow for all sorts of historical situations, conditions, leaders, political events and so on. Everything that would be important in a WWI simulation is considered in this game.
Card sleeves in this game Card sleeves in this game
108 cards of 62.0mm width and 86.0mm of height
3x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
To Order
2x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Available
2x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
To Order
2x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Available
2x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
1x (110 Pcs) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
To Order
2x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
3x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
2x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
2x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
2x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
Additional information Additional information
Mechanics: Area Movement Campaign/Battle Card Driven Dice Rolling
Categories: War
Alternative names:
BARCODE: 61279
The item is in 1 cart In 1 wishlist This was seen 2809 times
Frequently bought together Frequently bought together