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2-5
60'
12
Some necessary text
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Uchronia
Publisher: IELLO
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Uchronia
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180 cards of 44.0mm width and 67.0mm of height
Uchronia is a card management game where your construction decisions allow you to modify the rules to your advantage.
Uchronia is a city in a world where dinosaurs live next to antique civilizations; you are the patriarch of one of five dominant houses fighting for the control of the city. For this you will need to build at least 7 buildings and gain the most influence and reputation so that your house can reign over Uchronia.
Every player possesses a board representing his domain on which he will play his cards. In his turn he is going to use his cards to manage his actions, seduce partisans, fill his warehouses, develop business sectors to increase his reputation and build buildings to increase his influence.
Every building exists in two versions and in duplicate for every version. You can build only one building of each type. The classic building grants an effect when it is completed and gains victory points. The effect of a modular building is active from the beginning of the construction and its power increases the more you improve it, but as modular buildings are never ended, they don't give you any reputation.
Uchronia is a city in a world where dinosaurs live next to antique civilizations; you are the patriarch of one of five dominant houses fighting for the control of the city. For this you will need to build at least 7 buildings and gain the most influence and reputation so that your house can reign over Uchronia.
Every player possesses a board representing his domain on which he will play his cards. In his turn he is going to use his cards to manage his actions, seduce partisans, fill his warehouses, develop business sectors to increase his reputation and build buildings to increase his influence.
Every building exists in two versions and in duplicate for every version. You can build only one building of each type. The classic building grants an effect when it is completed and gains victory points. The effect of a modular building is active from the beginning of the construction and its power increases the more you improve it, but as modular buildings are never ended, they don't give you any reputation.
| Mechanics: | Card Drafting Hand Management Variable Phase Order |
| Categories: | Historical Card Games City Building Historical |
| Alternative names: | |
| BARCODE: | ????????? |
| In 2 wishlists This was seen 7367 times | |
Uchronia is a card management game where your construction decisions allow you to modify the rules to your advantage.
Uchronia is a city in a world where dinosaurs live next to antique civilizations; you are the patriarch of one of five dominant houses fighting for the control of the city. For this you will need to build at least 7 buildings and gain the most influence and reputation so that your house can reign over Uchronia.
Every player possesses a board representing his domain on which he will play his cards. In his turn he is going to use his cards to manage his actions, seduce partisans, fill his warehouses, develop business sectors to increase his reputation and build buildings to increase his influence.
Every building exists in two versions and in duplicate for every version. You can build only one building of each type. The classic building grants an effect when it is completed and gains victory points. The effect of a modular building is active from the beginning of the construction and its power increases the more you improve it, but as modular buildings are never ended, they don't give you any reputation.
Uchronia is a city in a world where dinosaurs live next to antique civilizations; you are the patriarch of one of five dominant houses fighting for the control of the city. For this you will need to build at least 7 buildings and gain the most influence and reputation so that your house can reign over Uchronia.
Every player possesses a board representing his domain on which he will play his cards. In his turn he is going to use his cards to manage his actions, seduce partisans, fill his warehouses, develop business sectors to increase his reputation and build buildings to increase his influence.
Every building exists in two versions and in duplicate for every version. You can build only one building of each type. The classic building grants an effect when it is completed and gains victory points. The effect of a modular building is active from the beginning of the construction and its power increases the more you improve it, but as modular buildings are never ended, they don't give you any reputation.
180 cards of 44.0mm width and 67.0mm of height
| Mechanics: | Card Drafting Hand Management Variable Phase Order |
| Categories: | Historical Card Games City Building Historical |
| Alternative names: | |
| BARCODE: | ????????? |
| In 2 wishlists This was seen 7367 times | |
