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Wir sind das Volk!: 2+2
Publisher: Histogame
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Wir sind das Volk!: 2+2
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60 cards of 56.0mm width and 87.0mm of height
2+2 is a four-player expansion to the award-winning Wir sind das Volk! that broadens the original game to the global Cold War from 1945 to 1989. Players form two partnerships: the USA and West Germany versus the USSR and East Germany. However, there can be only ONE winner! This fact makes every decision a nail-biter: What is more important right now? Your side's interests or your own? The forty new action cards add events like the Cuban Missile Crisis and the SALT treaties. The range of strategic choices is significantly wider, making 2+2 a completely different game. As a superpower, you want to gain global dominance, win the space race, and increase your living standards to demonstrate the superiority of your system. Never let the other side get too far ahead in the arms race. Subtly manipulate your partner's choices, but don't hesitate to sabotage their plans outright if necessary. Most importantly, always remember the need for world peace, for otherwise there might be no tomorrow...
| Mechanics: | Partnerships |
| Categories: | Expansion for base-game |
| Alternative names: | |
| BARCODE: | 4250231714764 |
| In 15 wishlists In 5 collections This was seen 8433 times | |
2+2 is a four-player expansion to the award-winning Wir sind das Volk! that broadens the original game to the global Cold War from 1945 to 1989. Players form two partnerships: the USA and West Germany versus the USSR and East Germany. However, there can be only ONE winner! This fact makes every decision a nail-biter: What is more important right now? Your side's interests or your own? The forty new action cards add events like the Cuban Missile Crisis and the SALT treaties. The range of strategic choices is significantly wider, making 2+2 a completely different game. As a superpower, you want to gain global dominance, win the space race, and increase your living standards to demonstrate the superiority of your system. Never let the other side get too far ahead in the arms race. Subtly manipulate your partner's choices, but don't hesitate to sabotage their plans outright if necessary. Most importantly, always remember the need for world peace, for otherwise there might be no tomorrow...
60 cards of 56.0mm width and 87.0mm of height
| Mechanics: | Partnerships |
| Categories: | Expansion for base-game |
| Alternative names: | |
| BARCODE: | 4250231714764 |
| In 15 wishlists In 5 collections This was seen 8433 times | |
