Ultimate Werewolf: Inquisition
Disponible dans un entrepôt externe.
Expédition sous environ 3/7 jours
IT
4,49€
Bundle avec manches
Cartes dans le jeu:
-
Cartes 50__PH_1__ (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction
+1x
+1x
=
27,16€
Plein tarif
31,79€
Lot de pochettes SUPERIOR 10% de réduction
+1x
+1x
=
27,16€
Plein tarif
31,79€
Lot de pochettes PREMIUM 10% de réduction
+1x
+1x
=
27,16€
Plein tarif
31,79€
Pochettes de cartes dans ce jeu
50 cartes de 63.5mm de largeur et 88.0mm de hauteur
1x
(50 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(110 Pièces)
1x
(75 Pièces)
1x
(50 Pièces)
1x
(75 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
Descriptif
A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group of master inquisitors to help sort out this mess before it's too late. That's where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects.
You no sooner get started on this project when you discover that there's a problem – Werewolves have also infiltrated your team of inquisitors! Now you're in a serious pickle: You need to save the village while thwarting the werewolves whom are working alongside you...
Ultimate Werewolf: Inquisition is a standalone game of deduction, secrets and betrayal with no elimination. Part of the fun is figuring out who the werewolves are on your team, but even then, you've still got to outsmart them!
More specifically, the humans need to rid the town of werewolves in order to win, while the werewolf players need to eliminate human villagers so that the werewolves can overrun the town. To do this, each round players either use the power of a villager's hut or take two votes from the supply. Each player then places one vote on a resident, and the resident with the most votes against him is lynched, with him and his hut being taken out of play. The werewolf players then secretly choose to kill a resident – but only one of those chosen by the Grand Inquisitor, a role that passes hands each round. Who will live? Who will die? It's in your hands...
Informations supplémentaires
Bundle avec manches
Cartes dans le jeu:
-
Cartes 50__PH_1__ (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction
+1x
+1x
=
27,16€
Plein tarif
31,79€
Lot de pochettes SUPERIOR 10% de réduction
+1x
+1x
=
27,16€
Plein tarif
31,79€
Lot de pochettes PREMIUM 10% de réduction
+1x
+1x
=
27,16€
Plein tarif
31,79€
Descriptif
A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they've called in a group of master inquisitors to help sort out this mess before it's too late. That's where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects.
You no sooner get started on this project when you discover that there's a problem – Werewolves have also infiltrated your team of inquisitors! Now you're in a serious pickle: You need to save the village while thwarting the werewolves whom are working alongside you...
Ultimate Werewolf: Inquisition is a standalone game of deduction, secrets and betrayal with no elimination. Part of the fun is figuring out who the werewolves are on your team, but even then, you've still got to outsmart them!
More specifically, the humans need to rid the town of werewolves in order to win, while the werewolf players need to eliminate human villagers so that the werewolves can overrun the town. To do this, each round players either use the power of a villager's hut or take two votes from the supply. Each player then places one vote on a resident, and the resident with the most votes against him is lynched, with him and his hut being taken out of play. The werewolf players then secretly choose to kill a resident – but only one of those chosen by the Grand Inquisitor, a role that passes hands each round. Who will live? Who will die? It's in your hands...
Pochettes de cartes dans ce jeu
50 cartes de 63.5mm de largeur et 88.0mm de hauteur
1x
(50 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(110 Pièces)
1x
(75 Pièces)
1x
(50 Pièces)
1x
(75 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
Informations supplémentaires