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1-4
80'
12
Texte modéré dans le jeu
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Underwater Cities
Dans Underwater Cities, les joueurs représentent les esprits les plus brillants chargés de construire les meilleures zones sous-marines. Un jeu stratégique avec des mécaniques de placement de cartes, pour 1-4 joueurs, d'une durée d'environ 80 minutes.
Éditeur: Delicious Games
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Underwater Cities
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- Cartes 220 (57.0mmx86.0mm) [suggéré par [email protected]]
- Cartes 221 (56.0mmx86.0mm)
=
71,27€
Plein tarif
83,35€
=
71,27€
Plein tarif
83,35€
=
76,31€
Plein tarif
88,95€
220 cartes de 57.0mm de largeur et 86.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
In Underwater Cities, which takes about 30-45 minutes per players, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
| Mécanique: | Tableau modulaire Création d'itinéraires/réseaux Placement des travailleurs |
| Catégories: | Jeux de cartes Bâtiment de la ville Civilisation Industrie/Fabrication Nautique Science-fiction |
| Noms alternatifs: | Cidades submersas Podmořská města Podwodne Miasta Underwater Cities Víz alatti városok Подводные города アンダーウォーターシティーズ 水下城市 Underwater Cities 언더워터 시티즈 |
| BARCODE: | 8594195080012 |
| L'article se trouve dans 13 paniers Dans 15 listes de souhaits Dans les collections 5 Cela a été vu 8582 fois | |
- Cartes 220 (57.0mmx86.0mm) [suggéré par [email protected]]
- Cartes 221 (56.0mmx86.0mm)
=
71,27€
Plein tarif
83,35€
=
71,27€
Plein tarif
83,35€
=
76,31€
Plein tarif
88,95€
In Underwater Cities, which takes about 30-45 minutes per players, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.
220 cartes de 57.0mm de largeur et 86.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
| Mécanique: | Tableau modulaire Création d'itinéraires/réseaux Placement des travailleurs |
| Catégories: | Jeux de cartes Bâtiment de la ville Civilisation Industrie/Fabrication Nautique Science-fiction |
| Noms alternatifs: | Cidades submersas Podmořská města Podwodne Miasta Underwater Cities Víz alatti városok Подводные города アンダーウォーターシティーズ 水下城市 Underwater Cities 언더워터 시티즈 |
| BARCODE: | 8594195080012 |
| L'article se trouve dans 13 paniers Dans 15 listes de souhaits Dans les collections 5 Cela a été vu 8582 fois | |
