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Yellow & Yangtze

Un jeu de société de Reiner Knizia
Éditeur: Grail Games
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Yellow & Yangtze
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Descriptif Descriptif
The period of the Warring States (475-221 BCE) describes a time of endless wars between seven rival states: Qin, Chu, Qi, Yan, Han, Wei, and Zhao. These states were finally unified in 221 BCE under the Qin dynasty to lay the origin of today's China, with its two main rivers: the Yellow and the Yangtze. Yellow & Yangtze, the sister game to the highly acclaimed board game Tigris & Euphrates, invites you to replay this eventful period and to lead your dynasty to victory. In Yellow & Yangtze, players build civilizations through tile placement. Players are given five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category. Conflicts arise when civilizations connect on the board. To succeed, players' civilizations must survive these conflicts, calm peasant revolts, and grow secure enough to build prestigious pagodas.
Informations supplémentaires Informations supplémentaires
Mécanique: Gestion des mains Ensemble de collecte Placement des tuiles
Catégories: Historique Civilisation Exploration
Noms alternatifs: HUANG Yellow & Yangtze Хуанхэ и Янцзы 長江黃河 황하와 장강
BARCODE: 614019975688
Dans 7__PH_1__ listes de souhaits Cela a été vu 5096__PH_1__ fois
Descriptif Descriptif
The period of the Warring States (475-221 BCE) describes a time of endless wars between seven rival states: Qin, Chu, Qi, Yan, Han, Wei, and Zhao. These states were finally unified in 221 BCE under the Qin dynasty to lay the origin of today's China, with its two main rivers: the Yellow and the Yangtze. Yellow & Yangtze, the sister game to the highly acclaimed board game Tigris & Euphrates, invites you to replay this eventful period and to lead your dynasty to victory. In Yellow & Yangtze, players build civilizations through tile placement. Players are given five different leaders: Governor, Soldier, Farmer, Trader, and Artisan. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category. Conflicts arise when civilizations connect on the board. To succeed, players' civilizations must survive these conflicts, calm peasant revolts, and grow secure enough to build prestigious pagodas.
Informations supplémentaires Informations supplémentaires
Mécanique: Gestion des mains Ensemble de collecte Placement des tuiles
Catégories: Historique Civilisation Exploration
Noms alternatifs: HUANG Yellow & Yangtze Хуанхэ и Янцзы 長江黃河 황하와 장강
BARCODE: 614019975688
Dans 7__PH_1__ listes de souhaits Cela a été vu 5096__PH_1__ fois