You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes and affirm your military supremacy....
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader"...
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, a new type of card (black, representing the remains of cities), a...
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader"...
7 Wonders: Babel includes two modules for use with the 7 Wonders base game, and they can be used individually or together in any com...
A promo card for the International TableTop Day taking place on April 5, 2014, featuring Wil Wheaton. Rules: Each opponent discards a Leader, f...
7 Wonders: Manneken Pis – first available as a promotional item at Spiel 2012, then distributed later via the BGG Store and Spielbox – is a wonder tha...
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an...
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader"...
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an...
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader"...
7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an...