phone (+39) 320 073 4588
email KONTAKTIEREN SIE UNS PER E-MAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.53
BGG-Abstimmung: BGG Stats
LANGUAGE-UK LANGUAGE-FR LANGUAGE-NL
1-8
1'
8
Kein notwendiger Text im Spiel

Magic Maze: Maximum Security

Ein Brettspiel von Kasper Lapp
Herausgeber: Sit Down!
utrade Möchten Sie Ihr Exemplar dieses Spiels verkaufen?
utradestar
Nutzen Sie unseren Marktplatz utrade!
Magic Maze: Maximum Security
In einem externen Lager verfügbar.
Versand in etwa 3/7 Tagen
-15%
21,24€

Verkaufspreis

IT 4,49€
Beschreibung Beschreibung
For some time now, the Magic Maze has been regularly robbed by unscrupulous adventurers, who incessantly steal from the same four shops. How strange! Due to this alarming observation, Management has installed new security systems to dissuade any further dishonest deeds. This expansion not only brings the mall guards of Magic Maze to life, but provides a number of other modules to allow you to customize your experience. There are two different types of modules: helpers and challenges, which decrease or increase the difficulty. You will be guided step by step through all of the modules, and each of them comes with a tutorial that will help you practise the new rules before adding it to your "real" games of Magic Maze. Helpers: - Ventilation shafts: the dwarf can open ventilation shafts for all the heroes to move quickly from one end of it to the other. - Wall breaches: the barbarian can breach the walls of the mall for all the heroes to move through it. - Spells: the mage can cast 2 spells among 10 available, with instant or temporary effects. - Telekinesis: the elf can move Mall tiles around - Anti-stress tokens: you can use them at anytime to allow a discussion, swap Action tiles or flip the sand timer. - Maps & Auto-explore spaces: explore the mall much quicker! - Control room: use that special space to send the guards to Vortex spaces. Challenges: - Guard: a Hero and a Guard cannot stand or pass through a Mall tile where the other type of pawn is standing. You move the guards just like heroes. - Reinforcement guards: these extra guards are added when the theft is commited. - Guard room: if a Hero an a Guard are (by mistake) on the same tile, the hero gets caught and must be freed. - Beholder: a Hero and the Beholder cannot stand or pass through a Mall tile where the other type of pawn is standing. A hero must be standing on a Command space to move the Beholder. - Sensor: a Hero cannot stand on a space covered by the sensor. A hero must be standing on a Control space to rotate the sensor. - Locked escape: a Hero must be standing on a Code space for the dwarf to be able to escape. All of these modules bring in more options to make of Magic Maze a more intense and puzzling experience.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Kooperatives Spielen Modulares Board
Kategorien: Erweiterung zum Basisspiel
Alternative Namen: Magic Maze: Alarmstufe Rot Magic Maze: Maximum Security Magic Maze: Seguridad Máxima
BARCODE: 3683080183022
Der Artikel befindet sich in 2__PH_1__ Warenkörben In 9__PH_1__ Wunschlisten In 2__PH_1__ Sammlungen Dies wurde 8140__PH_1__ Mal gesehen
Beschreibung Beschreibung
For some time now, the Magic Maze has been regularly robbed by unscrupulous adventurers, who incessantly steal from the same four shops. How strange! Due to this alarming observation, Management has installed new security systems to dissuade any further dishonest deeds. This expansion not only brings the mall guards of Magic Maze to life, but provides a number of other modules to allow you to customize your experience. There are two different types of modules: helpers and challenges, which decrease or increase the difficulty. You will be guided step by step through all of the modules, and each of them comes with a tutorial that will help you practise the new rules before adding it to your "real" games of Magic Maze. Helpers: - Ventilation shafts: the dwarf can open ventilation shafts for all the heroes to move quickly from one end of it to the other. - Wall breaches: the barbarian can breach the walls of the mall for all the heroes to move through it. - Spells: the mage can cast 2 spells among 10 available, with instant or temporary effects. - Telekinesis: the elf can move Mall tiles around - Anti-stress tokens: you can use them at anytime to allow a discussion, swap Action tiles or flip the sand timer. - Maps & Auto-explore spaces: explore the mall much quicker! - Control room: use that special space to send the guards to Vortex spaces. Challenges: - Guard: a Hero and a Guard cannot stand or pass through a Mall tile where the other type of pawn is standing. You move the guards just like heroes. - Reinforcement guards: these extra guards are added when the theft is commited. - Guard room: if a Hero an a Guard are (by mistake) on the same tile, the hero gets caught and must be freed. - Beholder: a Hero and the Beholder cannot stand or pass through a Mall tile where the other type of pawn is standing. A hero must be standing on a Command space to move the Beholder. - Sensor: a Hero cannot stand on a space covered by the sensor. A hero must be standing on a Control space to rotate the sensor. - Locked escape: a Hero must be standing on a Code space for the dwarf to be able to escape. All of these modules bring in more options to make of Magic Maze a more intense and puzzling experience.
Zusätzliche Informationen Zusätzliche Informationen
Mechanik: Kooperatives Spielen Modulares Board
Kategorien: Erweiterung zum Basisspiel
Alternative Namen: Magic Maze: Alarmstufe Rot Magic Maze: Maximum Security Magic Maze: Seguridad Máxima
BARCODE: 3683080183022
Der Artikel befindet sich in 2__PH_1__ Warenkörben In 9__PH_1__ Wunschlisten In 2__PH_1__ Sammlungen Dies wurde 8140__PH_1__ Mal gesehen
Oft zusammen gekauft Oft zusammen gekauft