phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
7.83
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
60'
14
No necessary in-game text

Starcadia Quest: Patty & Sherry

A board game by Eric M. Lang Thiago Aranha Guilherme Goulart Fred Perret Leo Almeida
Publisher: Cool Mini Or Not
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Starcadia Quest: Patty & Sherry
The game game is in stock but only few copies are available
Retail price: 25,99€ 23,39€
IT 4,49€
Description Description

Patty is a sweet heart. She really is. But don't misinterpret her kindness with weakness. She is anything but weak. In fact, she is really really (really!) tough and rolls more dice for defense than any other Hero. And although half of the successes (rounded up) are considered, there's is still a fair chance that she will leave a fight barely wounded. Not to mention that choosing the right Upgrades may grant her even more defense dice. Contrary to popular belief, Sherry is not insane (ahm... not clinically insane at least). She is brave, strong, and impulsive. Which makes her throw herself into a fight without measuring the consequences, taking the opponent by surprise but also giving her a few battle scars. When melee attacking, she can choose to take 1 wound to daze the enemy, before they even get the chance to defend themselves.

Additional information Additional information
Mechanics: Dice Rolling Variable Phase Order Variable Player Powers Modular Board Grid Movement
Categories: Adventure Science Fiction Fighting Exploration Miniatures Expansion for base-game
Alternative names:
BARCODE: 889696008831
This was seen 43 times
Description Description

Patty is a sweet heart. She really is. But don't misinterpret her kindness with weakness. She is anything but weak. In fact, she is really really (really!) tough and rolls more dice for defense than any other Hero. And although half of the successes (rounded up) are considered, there's is still a fair chance that she will leave a fight barely wounded. Not to mention that choosing the right Upgrades may grant her even more defense dice. Contrary to popular belief, Sherry is not insane (ahm... not clinically insane at least). She is brave, strong, and impulsive. Which makes her throw herself into a fight without measuring the consequences, taking the opponent by surprise but also giving her a few battle scars. When melee attacking, she can choose to take 1 wound to daze the enemy, before they even get the chance to defend themselves.

Additional information Additional information
Mechanics: Dice Rolling Variable Phase Order Variable Player Powers Modular Board Grid Movement
Categories: Adventure Science Fiction Fighting Exploration Miniatures Expansion for base-game
Alternative names:
BARCODE: 889696008831
This was seen 43 times