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3-6
20'
8
No necessary in-game text
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Alarm!
Publisher: Sandtimer
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Alarm!
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110 cards of 56.0mm width and 87.0mm of height
In the card game Alarm!, you play a burglar who's "hard at work" during his "nightshift". On your turn, you deal a card to each of the players that can increase or decrease that chances of that player being caught by the police – and this is a Bad Thing, of course, since the presence of the police is antithetical to you doing a good job at your work.
In the end, the player who doesn't get caught by the police wins!
In the end, the player who doesn't get caught by the police wins!
| Mechanics: | Set Collection |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | 5411068664007 |
| In 1 wishlist This was seen 8030 times | |
In the card game Alarm!, you play a burglar who's "hard at work" during his "nightshift". On your turn, you deal a card to each of the players that can increase or decrease that chances of that player being caught by the police – and this is a Bad Thing, of course, since the presence of the police is antithetical to you doing a good job at your work.
In the end, the player who doesn't get caught by the police wins!
In the end, the player who doesn't get caught by the police wins!
110 cards of 56.0mm width and 87.0mm of height
| Mechanics: | Set Collection |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | 5411068664007 |
| In 1 wishlist This was seen 8030 times | |