AoE 101: The 5 Basic Markers Every Spellcaster Must Master
40' Straight Distance Marker
Excellent for determining how far characters can move during grid-less play. Position the starting point of the 40’ Marker (near shield #9) above the character in play to calculate movement using 5’ increment marks.
Random Direction Markers
Center the AoE Marker above the character in play and roll a d12 die to randomly determine which of the “scatter markers” (the shields numbered 1 through 12) points in the direction that the character can move.
5, 10, 15, 20' Radius Markers
Center the AoE Marker above the character in play to determine whether targets within the spell's radius are affected.
10, 20' Cube Markers
Center the AoE Marker above the character in play to determine the range of the imprisonment spell and other cube-based attacks.
5, 10, 15' Cone Markers
Center the AoE Marker above the wizard who casts a cone spell in the direction of his targets to determine whether they are within range.
ENHANCE Tabletop Series
An expanding lineup of premium tabletop bags, gear, and accessories designed by players...for players.
Twice the Thickness
Built to withstand the mightiest of spell casts. Made of expertly cut acrylic and is twice the thickness of top alternatives.
UV Printed Labeling
Accurately printed on clear acrylic with a 1" scale designed for TTRPG grids.
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Description
AoE 101: The 5 Basic Markers Every Spellcaster Must Master
40' Straight Distance Marker
Excellent for determining how far characters can move during grid-less play. Position the starting point of the 40’ Marker (near shield #9) above the character in play to calculate movement using 5’ increment marks.
Random Direction Markers
Center the AoE Marker above the character in play and roll a d12 die to randomly determine which of the “scatter markers” (the shields numbered 1 through 12) points in the direction that the character can move.
5, 10, 15, 20' Radius Markers
Center the AoE Marker above the character in play to determine whether targets within the spell's radius are affected.
10, 20' Cube Markers
Center the AoE Marker above the character in play to determine the range of the imprisonment spell and other cube-based attacks.
5, 10, 15' Cone Markers
Center the AoE Marker above the wizard who casts a cone spell in the direction of his targets to determine whether they are within range.
ENHANCE Tabletop Series
An expanding lineup of premium tabletop bags, gear, and accessories designed by players...for players.
Twice the Thickness
Built to withstand the mightiest of spell casts. Made of expertly cut acrylic and is twice the thickness of top alternatives.
UV Printed Labeling
Accurately printed on clear acrylic with a 1" scale designed for TTRPG grids.