Casus Belli: Antike upgrade kit
The item is not available, you can use the alert to be notified when it will be back in stock.
Card sleeves in this game
55 cards of 59.0mm width and 92.0mm of height
2x
(50 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(75 Pcs)
2x
(50 Pcs)
1x
(75 Pcs)
1x
(100 Pcs)
Description
Antike Duellum – previewed at Spiel 2011 under the name Casus Belli – is a two-player strategy game based on modified rules from Mac Gerdts' Antike. The game includes two scenarios: Punic Wars (Rome vs. Carthago) on one side of the board, and Persian Wars (Greeks vs. Persians) on the other. The goal of the game is to be the first to gain nine ancient personages (Kings, Scholars, Generals, Citizens, Navigators).
Examples of modified rules from Antike:
Modular layout - when a player founds a city, he chooses whether it produces Iron, Marble, or Gold
Over 20 event cards, which provide more variety in the game
Town walls for individual protection of cities
Each "Know-How" costs a different amount - for example, inventing the market is more expensive than inventing the wheel
A new Know-How for trading goods with the bank
Higher costs for legions and galleys - they are first recruited from the bank to the personal supply (paying gold)
Easier rules for conquering cities with no movement of units
Additional information
| Mechanics: |
Action Point Allowance System |
| Categories: |
Historical
|
| Alternative names: |
Antike Duellum Antique Duellum Casus Belli |
| BARCODE: |
NOEAN_4888 |
|
In 2 wishlists
In 5 collections
This was seen 7944 times
|
Description
Antike Duellum – previewed at Spiel 2011 under the name Casus Belli – is a two-player strategy game based on modified rules from Mac Gerdts' Antike. The game includes two scenarios: Punic Wars (Rome vs. Carthago) on one side of the board, and Persian Wars (Greeks vs. Persians) on the other. The goal of the game is to be the first to gain nine ancient personages (Kings, Scholars, Generals, Citizens, Navigators).
Examples of modified rules from Antike:
Modular layout - when a player founds a city, he chooses whether it produces Iron, Marble, or Gold
Over 20 event cards, which provide more variety in the game
Town walls for individual protection of cities
Each "Know-How" costs a different amount - for example, inventing the market is more expensive than inventing the wheel
A new Know-How for trading goods with the bank
Higher costs for legions and galleys - they are first recruited from the bank to the personal supply (paying gold)
Easier rules for conquering cities with no movement of units
Card sleeves in this game
55 cards of 59.0mm width and 92.0mm of height
2x
(50 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(75 Pcs)
2x
(50 Pcs)
1x
(75 Pcs)
1x
(100 Pcs)
Additional information
| Mechanics: |
Action Point Allowance System |
| Categories: |
Historical
|
| Alternative names: |
Antike Duellum Antique Duellum Casus Belli |
| BARCODE: |
NOEAN_4888 |
|
In 2 wishlists
In 5 collections
This was seen 7944 times
|