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3-6
90'
14
No necessary in-game text
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5 additional Action cards to be mixed with the ones from the base game - Second Wave: triggers an additional zombie attack in one area - Team Spirit: allows movement of two characters to one area - Noisy Delivery: adds a zombie to each area and gives every player an additional action card (drawn and distributed by the player of the card) - Tripped: changes the movement of a character to the crossroad - XX:30: draws an additional Hourly Event card and resolves it for two areas of the players choice
Mechanics: | Area Movement Simultaneous Action Selection Voting |
Categories: | Horror Political/Negotiation |
Alternative names: | |
This was seen 3813 times |
5 additional Action cards to be mixed with the ones from the base game - Second Wave: triggers an additional zombie attack in one area - Team Spirit: allows movement of two characters to one area - Noisy Delivery: adds a zombie to each area and gives every player an additional action card (drawn and distributed by the player of the card) - Tripped: changes the movement of a character to the crossroad - XX:30: draws an additional Hourly Event card and resolves it for two areas of the players choice
Mechanics: | Area Movement Simultaneous Action Selection Voting |
Categories: | Horror Political/Negotiation |
Alternative names: | |
This was seen 3813 times |