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Unplayable in another language
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Available in an external warehouse.Sale Price
The Landsraad is the grand council of noble Houses that decide the fate of the Imperium by the will of the Emperor. This chorus of influential voices meets periodically on Kaitain, the capital planet of the Imperium, to make agreements, forge alliances, crush enemies, and carry out vendettas in the sumptuous halls of power. In this august place entire worlds can be devastated with a single stroke of a pen, and riches beyond the wildest dreams can be bestowed in exchange for nothing but a promise of support. The Great Game: The Houses of the Landsraad is a complete 128-page supplement that expands your campaign beyond Arrakis, extending it to the vast and deadly Imperium and offering your House the opportunity to fight for power against its peers. Dive into the dances of politics with your rivals, bring power and wealth to your dynasty, and test your position amidst the deadliest mediators of the Landsraad! The Great Game: The Houses of the Landsraad includes: A detailed description of the nature and policies of the Landsraad council, as well as the complex relationships between Houses that turn the great wheel of the Imperium. The secrets of kanly, the rules governing the art of assassination, and how to conduct a deadly War of Assassins. In-depth notes on the CHOAM, with options and talents for player characters affiliated with this important faction, and complete dossiers of a rich sampling of the most important Houses of the Landsraad such as House Richese, now fallen from grace, the aggressive House Moritani, the noble House Taligari, and the perfidious House Wydras. A Navigator's guide to the mysterious Spacing Guild and its role in the Imperium, including new talents and focuses reserved for player-agent characters of the Guild. Cross space in a single instant aboard a Guild Frigate, with additional information on space travel and how to manage movements through the Imperium, with or without the Guild's help. New rules for building any one of the ‘millions of worlds’ of the Known Universe and beyond. Create the homeworld of your House, that of your adversaries, or a new world ready to be exploited. A complete system to manage your House, allowing you to create and develop your domains, build new planetary infrastructure, manage interludes, and gain influence and favors from your peers as the power of your House grows. The Imperium awaits you and your House to take your place among the powerful of the Landsraad. Will you come one step closer to the throne or end up under the heel of your enemies?
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| BARCODE: | 9791255980032 |
| This was seen 69 times | |
The Landsraad is the grand council of noble Houses that decide the fate of the Imperium by the will of the Emperor. This chorus of influential voices meets periodically on Kaitain, the capital planet of the Imperium, to make agreements, forge alliances, crush enemies, and carry out vendettas in the sumptuous halls of power. In this august place entire worlds can be devastated with a single stroke of a pen, and riches beyond the wildest dreams can be bestowed in exchange for nothing but a promise of support. The Great Game: The Houses of the Landsraad is a complete 128-page supplement that expands your campaign beyond Arrakis, extending it to the vast and deadly Imperium and offering your House the opportunity to fight for power against its peers. Dive into the dances of politics with your rivals, bring power and wealth to your dynasty, and test your position amidst the deadliest mediators of the Landsraad! The Great Game: The Houses of the Landsraad includes: A detailed description of the nature and policies of the Landsraad council, as well as the complex relationships between Houses that turn the great wheel of the Imperium. The secrets of kanly, the rules governing the art of assassination, and how to conduct a deadly War of Assassins. In-depth notes on the CHOAM, with options and talents for player characters affiliated with this important faction, and complete dossiers of a rich sampling of the most important Houses of the Landsraad such as House Richese, now fallen from grace, the aggressive House Moritani, the noble House Taligari, and the perfidious House Wydras. A Navigator's guide to the mysterious Spacing Guild and its role in the Imperium, including new talents and focuses reserved for player-agent characters of the Guild. Cross space in a single instant aboard a Guild Frigate, with additional information on space travel and how to manage movements through the Imperium, with or without the Guild's help. New rules for building any one of the ‘millions of worlds’ of the Known Universe and beyond. Create the homeworld of your House, that of your adversaries, or a new world ready to be exploited. A complete system to manage your House, allowing you to create and develop your domains, build new planetary infrastructure, manage interludes, and gain influence and favors from your peers as the power of your House grows. The Imperium awaits you and your House to take your place among the powerful of the Landsraad. Will you come one step closer to the throne or end up under the heel of your enemies?
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9791255980032 |
| This was seen 69 times | |