|
|
|
|
2-4
30'
8
Some necessary text
|
Ghost Fightin' Treasure Hunters: Creepy Cellar Expansion
Publisher: Mattel
Use our marketplace utrade!
Ghost Fightin' Treasure Hunters: Creepy Cellar Expansion
Contact us
Share on
The item is not available, you can use the alert to be notified when it will be back in stock.
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
55 cards of 56.0mm width and 87.0mm of height
The dark and dreary house is taken over by ghosts yet again, but this time the rules have changed. The Ghost King has arrived! The front doors locked the moment you entered, and the only way to open them is to take the treasures down to the cellar rooms before escaping the house. Do this and get the whole team out of the house before all eight hauntings are on the board! The Creepy Cellar Expansion adds the following items to the award-winning cooperative gameplay of Ghost Fightin' Treasure Hunters: An expanded game board with two new rooms and a new win condition. Twelve cursed treasures that inflict dangerous disabilities as long as you hold them. The King Ghost — a terrible blue ghost who roams the house and can never be defeated. Secret passages, trap doors, jinxed items, and more!
| Mechanics: | Dice Rolling Roll / Spin and Move |
| Categories: | Adventure Educational Expansion for base-game Fantasy |
| Alternative names: | |
| BARCODE: | ????????? |
| In 4 wishlists In 1 collection This was seen 3600 times | |
The dark and dreary house is taken over by ghosts yet again, but this time the rules have changed. The Ghost King has arrived! The front doors locked the moment you entered, and the only way to open them is to take the treasures down to the cellar rooms before escaping the house. Do this and get the whole team out of the house before all eight hauntings are on the board! The Creepy Cellar Expansion adds the following items to the award-winning cooperative gameplay of Ghost Fightin' Treasure Hunters: An expanded game board with two new rooms and a new win condition. Twelve cursed treasures that inflict dangerous disabilities as long as you hold them. The King Ghost — a terrible blue ghost who roams the house and can never be defeated. Secret passages, trap doors, jinxed items, and more!
55 cards of 56.0mm width and 87.0mm of height
| Mechanics: | Dice Rolling Roll / Spin and Move |
| Categories: | Adventure Educational Expansion for base-game Fantasy |
| Alternative names: | |
| BARCODE: | ????????? |
| In 4 wishlists In 1 collection This was seen 3600 times | |