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Available in an external warehouse.Sale Price
An interactive mini / boss with six-sided deployable turrets
SIS/TR Box Set is an interactive mini with turrets that acts as a deadly puzzle for your party. SIS/TR Box Set includes a system neutral SIS/TR Operating Manual rules zine so you can plug it into any game of your liking.
Be sure to check out the SIS/TR: A Rare Geometry adventure module for Mothership which includes rules for using SIS/TR in your Mothership games, or get the Operations Manual zine which are the same Mothership rules without the adventure.
Each of the four sides of SIS/TR (not including face and rear) has their own attack or defend modes.
Flip SIS/TR to a different side to change modes: Attack/Shield/Hack/Retreat
A control sheet allows the warden to track hit points per side as well as which side is active. The operating manual details both SIS/TR’s attack modes and turrets. Each mode/side has its own unique stats that affect how SIS/TR acts and if it can deploy turrets.
Turrets have their own hit points as well as six variable modes with deadly attacks.
Each mode/side has its own unique stats that will affect how SIS/TR acts and whether it can deploy turrets.
Once destroyed, turrets cannot be redeployed, but they can repair if they are retracted before they expire.
Written by Justin Sirois and George Holland
Bonus Turret written by Mothership creator Sean McCoy
Bonus Turret written by Brian Evenson
Edited by Jarrett Crader
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| Mechanics: | |
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| This was seen 40 times | |
An interactive mini / boss with six-sided deployable turrets
SIS/TR Box Set is an interactive mini with turrets that acts as a deadly puzzle for your party. SIS/TR Box Set includes a system neutral SIS/TR Operating Manual rules zine so you can plug it into any game of your liking.
Be sure to check out the SIS/TR: A Rare Geometry adventure module for Mothership which includes rules for using SIS/TR in your Mothership games, or get the Operations Manual zine which are the same Mothership rules without the adventure.
Each of the four sides of SIS/TR (not including face and rear) has their own attack or defend modes.
Flip SIS/TR to a different side to change modes: Attack/Shield/Hack/Retreat
A control sheet allows the warden to track hit points per side as well as which side is active. The operating manual details both SIS/TR’s attack modes and turrets. Each mode/side has its own unique stats that affect how SIS/TR acts and if it can deploy turrets.
Turrets have their own hit points as well as six variable modes with deadly attacks.
Each mode/side has its own unique stats that will affect how SIS/TR acts and whether it can deploy turrets.
Once destroyed, turrets cannot be redeployed, but they can repair if they are retracted before they expire.
Written by Justin Sirois and George Holland
Bonus Turret written by Mothership creator Sean McCoy
Bonus Turret written by Brian Evenson
Edited by Jarrett Crader
Â
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| This was seen 40 times | |