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2-4
20'
8
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Available in an external warehouse.Sale Price
Each turn in Pikit, you roll two dice, then if you roll doubles, you claim the mecha matching that value, whether from the table or another player; if you don't roll doubles, then use the die values — adding the numbers, subtracting them, etc. — to claim scoring cards, many of which also have abilities you can use to steal cards, draw additional cards, block an opponent's effect, and so on.
| Mechanics: | Dice Rolling |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | 5425016927823 |
| The item is in 1 cart In 1 wishlist This was seen 87 times | |
Each turn in Pikit, you roll two dice, then if you roll doubles, you claim the mecha matching that value, whether from the table or another player; if you don't roll doubles, then use the die values — adding the numbers, subtracting them, etc. — to claim scoring cards, many of which also have abilities you can use to steal cards, draw additional cards, block an opponent's effect, and so on.
| Mechanics: | Dice Rolling |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | 5425016927823 |
| The item is in 1 cart In 1 wishlist This was seen 87 times | |