|
|
|
|
2
20'
13
Moderate in-game text
|
Scary Tales Deck 3: Prince Charming vs. Hansel
Publisher: Playroom Entertainment
Use our marketplace utrade!
Scary Tales Deck 3: Prince Charming vs. Hansel
Contact us
Share on
The item is not available, you can use the alert to be notified when it will be back in stock.
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
Prince Charming vs. Hansel is the third game in the Scary Tales series of two-player games pitting common fairy tale characters against each other. The setting for Scary Tales is a kingdom, where a battle awaits as the king has died, leaving no heir. While the enchanted forest is feared and the castle is covered in dark clouds, corruption has affected the town and only those with the utmost abilities in Strength, Wisdom, Magic and Luck will be able to collect enough relics from the stories of long ago to prove themselves worthy of being the new leader. Each character comes with its own unique ability which may be used once per game and a color coded set of dice. A set of power cards and fortune cards, a fairy card and a die associated with said fairy comprise the contents of the game. To win, a player needs to obtain seven points worth of relics, and hold on to them until the beginning of their next turn.
| Mechanics: | Hand Management |
| Categories: | Card Games Fantasy |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 4439 times | |
Prince Charming vs. Hansel is the third game in the Scary Tales series of two-player games pitting common fairy tale characters against each other. The setting for Scary Tales is a kingdom, where a battle awaits as the king has died, leaving no heir. While the enchanted forest is feared and the castle is covered in dark clouds, corruption has affected the town and only those with the utmost abilities in Strength, Wisdom, Magic and Luck will be able to collect enough relics from the stories of long ago to prove themselves worthy of being the new leader. Each character comes with its own unique ability which may be used once per game and a color coded set of dice. A set of power cards and fortune cards, a fairy card and a die associated with said fairy comprise the contents of the game. To win, a player needs to obtain seven points worth of relics, and hold on to them until the beginning of their next turn.
| Mechanics: | Hand Management |
| Categories: | Card Games Fantasy |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 4439 times | |