Bundle with sleeves
Cards in the game:
STANDARD sleeves bundle 10% discount
+1x
+1x
=
30,25€
Full price
35,75€
SUPERIOR sleeves bundle 10% discount
+1x
+2x
=
32,49€
Full price
38,55€
PREMIUM sleeves bundle 10% discount
+1x
+2x
=
32,49€
Full price
38,55€
Card sleeves in this game
84 cards of 56.0mm width and 87.0mm of height
2x
(50 Pcs)
2x
(50 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(110 Pcs)
2x
(55 Pcs)
1x
(120 Pcs)
2x
(75 Pcs)
2x
(75 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
Description
In the card game Stalag 17, each player represents one of five countries, and he tries to help his three countrymen escape a prison camp in WWII before the other players can do the same.
To escape, a prisoner needs to acquire the objects that match his escape plan, which can change from turn to turn – but he needs to be careful as to when and how he leaves as once he flies the coop, the guards become more vigilant, searching the barracks and exercising more oversight on the prisoners from that country who remain to make flight harder for them. In some cases, you'll be better off letting someone else escape ahead of you so that the guards scrutiny falls on them, which can make it easier for you to find a way out.
The first player to help his three prisoners escape wins.
Additional information
Bundle with sleeves
Cards in the game:
STANDARD sleeves bundle 10% discount
+1x
+1x
=
30,25€
Full price
35,75€
SUPERIOR sleeves bundle 10% discount
+1x
+2x
=
32,49€
Full price
38,55€
PREMIUM sleeves bundle 10% discount
+1x
+2x
=
32,49€
Full price
38,55€
Description
In the card game Stalag 17, each player represents one of five countries, and he tries to help his three countrymen escape a prison camp in WWII before the other players can do the same.
To escape, a prisoner needs to acquire the objects that match his escape plan, which can change from turn to turn – but he needs to be careful as to when and how he leaves as once he flies the coop, the guards become more vigilant, searching the barracks and exercising more oversight on the prisoners from that country who remain to make flight harder for them. In some cases, you'll be better off letting someone else escape ahead of you so that the guards scrutiny falls on them, which can make it easier for you to find a way out.
The first player to help his three prisoners escape wins.
Card sleeves in this game
84 cards of 56.0mm width and 87.0mm of height
2x
(50 Pcs)
2x
(50 Pcs)
2x
(50 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(100 Pcs)
1x
(110 Pcs)
1x
(110 Pcs)
2x
(55 Pcs)
1x
(120 Pcs)
2x
(75 Pcs)
2x
(75 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
2x
(50 Pcs)
2x
(75 Pcs)
1x
(100 Pcs)
Additional information