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2-6
30'
7
No necessary in-game text
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Time No Time
Publisher: Goliath B.V.
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Time No Time
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Roberto Fraga returns with another game in the spirit of Dancing Eggs, a game that asks you to do six impossibly silly things before breakfast.
In Time No Time, players are confronted with a deck of 100+ cards and a timer that beeps 0-90 seconds after it's been started. When a round of play begins, the first player draws a card and does whatever the card tells her to do: Touch something red in the room; recite her name backwards; place the card on her head, squat, then stand again without dropping the card, run around the table, and so on.
As soon as the player finishes her action, she passes the card deck to the next player. If the timer buzzes while you're holding the deck, you receive a lightning marker as penalty. Collect three lightning bolts, and you're struck down, losing the game while everyone else wins.
In Time No Time, players are confronted with a deck of 100+ cards and a timer that beeps 0-90 seconds after it's been started. When a round of play begins, the first player draws a card and does whatever the card tells her to do: Touch something red in the room; recite her name backwards; place the card on her head, squat, then stand again without dropping the card, run around the table, and so on.
As soon as the player finishes her action, she passes the card deck to the next player. If the timer buzzes while you're holding the deck, you receive a lightning marker as penalty. Collect three lightning bolts, and you're struck down, losing the game while everyone else wins.
| Mechanics: | Acting |
| Categories: | Action and Dexterity Humor Party Game |
| Alternative names: | Time No Time Нет времени Time No Time Нет времени |
| BARCODE: | ????????? |
| This was seen 4345 times | |
Roberto Fraga returns with another game in the spirit of Dancing Eggs, a game that asks you to do six impossibly silly things before breakfast.
In Time No Time, players are confronted with a deck of 100+ cards and a timer that beeps 0-90 seconds after it's been started. When a round of play begins, the first player draws a card and does whatever the card tells her to do: Touch something red in the room; recite her name backwards; place the card on her head, squat, then stand again without dropping the card, run around the table, and so on.
As soon as the player finishes her action, she passes the card deck to the next player. If the timer buzzes while you're holding the deck, you receive a lightning marker as penalty. Collect three lightning bolts, and you're struck down, losing the game while everyone else wins.
In Time No Time, players are confronted with a deck of 100+ cards and a timer that beeps 0-90 seconds after it's been started. When a round of play begins, the first player draws a card and does whatever the card tells her to do: Touch something red in the room; recite her name backwards; place the card on her head, squat, then stand again without dropping the card, run around the table, and so on.
As soon as the player finishes her action, she passes the card deck to the next player. If the timer buzzes while you're holding the deck, you receive a lightning marker as penalty. Collect three lightning bolts, and you're struck down, losing the game while everyone else wins.
| Mechanics: | Acting |
| Categories: | Action and Dexterity Humor Party Game |
| Alternative names: | Time No Time Нет времени Time No Time Нет времени |
| BARCODE: | ????????? |
| This was seen 4345 times | |