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"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to...
(from GMT's website:) Washington’s War is the long awaited re-design of the original card driven game, We the People. Washington's War, like it's pre...
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-15%Here I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Centur...
THE KAISERS PIRATES™ is a fast-paced card game of gripping adventure on the high seas set during World War One. Players control some of Kaiser Wilhelm...
Empire Building in Polynesia, 500 A.D. From the Developer, Fred Schachter: Conquest of Paradise is a game of empire building in the "Polynesian Tri...
Two opponents face off across a 'battle line' and attempt to win the battle by taking 5 of 9 flags or 3 adjacent flags. Flags are decided by placing c...
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-15%Chariots of Fire, the 14th volume in the Great Battles of History series of games, allows players to recreate battles from the Bronze Age, that perio...
Samurai is the fifth volume in the award winning Great Battles of History series. Covers all the major battles of Sengoku Jidai – the Age of Warring D...
Games Magazine 2008 Best Historical Simulation Game SAMURAI WARFARE IN THE SENGOKU JIDAI - 16-17th Century Japan. The Ikeda too...
Pacific Typhoon is a strategy card game for 3-7 players, ages 10 to adult. The game uses the same system that first appeared in the popular 1998 Avalo...
The Seven Years War In Europe, 1756-1763 Clash of Monarchs lets two to four players recreate the titantic struggle that raged across Europe and the w...
Set in the Caribbean at a time when pirates have naught to fear but each other, Winds of Plunder allows 3-5 players to compete for Victory Points (VP)...