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Tin Goose is a game about the early years of commercial air travel. Beginning as a regional operation with just an airmail route and a "tin goose" (th...
The expansion Power Grid: The Stock Companies offers players a completely new game experience, specifically three new ways to play either Power Grid o...
Description from the publisher: Elfenroads combines the previously released Elfenland and Elfengold, along with the new Elfensea. In Elfenland, youn...
Europe is a continent that is both insular by nation, yet hopelessly entangled economically as a whole. You have decided to be a part of the growing r...
In the middle of the 14th Century the Chinese people succeeded in freeing themselves from the rule of the Mongols. With the accession to the throne of...
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-15%In ancient Greece—the cradle of European culture—Athens, Sparta, Corinth, and Thebes compete for dominance of the Greek peninsula and influence on the...
Another game in Alea's bookcase series, this game takes place in India. There are twelve turns with an auction for up to six different prizes each tu...
The goal of the game is to build the most successful Underground lines and in doing so gain the most points. You can gain points by connecting your l...
Players struggle for influence over regions of Europe by placing two different type of control markers, Monasteries and Advisors. Monasteries are the...
Description from BoardgameNews.com: Players in New England Rails each represent a particular state during the 19th century – Connecticut and New Hamp...
Power Grid is the updated release of the Friedemann Friese crayon game Funkenschlag. It removes the crayon aspect from network building in the origina...
The 4th expansion for Power Grid, with boards for Korea and China. The Korean board comes with two separate resource markets (North/South). The Chin...
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-15%