Freedom: The Underground Railroad
Actualmente agotado. Se puede pedir.
IT
Gratis
Paquete con mangas
Cartas en el juego:
-
76__PH_1__ tarjetas (57.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
-
76__PH_1__ tarjetas (57.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+1x
+1x
=
79,94€
Precio completo
80,50€
SUPERIOR paquete de mangas 10% de descuento
+1x
+2x
+2x
=
84,98€
Precio completo
86,10€
PREMIUM paquete de mangas 10% de descuento
+1x
+2x
+2x
=
84,98€
Precio completo
86,10€
Fundas de cartas en este juego.
76 tarjetas de 57.5mm de ancho y 88.0mm de alto
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
76 tarjetas de 57.0mm de ancho y 87.0mm de alto
2x
(50 PC)
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
2x
(55 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
Descripción
Early in the history of the United States, slavery was an institution that seemed unmovable but with efforts of men and women across the country, it was toppled. In Freedom: The Underground Railroad, first available as a print-and-play game titled Conductor, players are working to build up the strength of the Abolitionist movement through the use of notable figures and pivotal events. By raising support for the cause and moving slaves to freedom in Canada, the minds of Americans can be changed and the institution of slavery can be brought down.
Freedom: The Underground Railroad is a card-driven, cooperative game for two to four players in which the group is working for the abolitionist movement to help bring an end to slavery in the United States. The players use a combination of cards, which feature figures and events spanning from Early Independence until the Civil War, along with action tokens and the benefits of their role to impact the game.
Players need to strike the right balance between freeing slaves from plantations in the south and raising funds which are desperately needed to allow the group to continue their abolitionist activities as well as strengthen the cause.
The goal is not easy and in addition to people and events that can have a negative impact on the group's progress, there are also slave catchers roaming the board, reacting to the movements of the slaves on the board and hoping to catch the runaway slaves and send them back to the plantations.
Through careful planning and working together, the group might see an end to slavery in their time.
Información adicional
Paquete con mangas
Cartas en el juego:
-
76__PH_1__ tarjetas (57.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
-
76__PH_1__ tarjetas (57.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+1x
+1x
=
79,94€
Precio completo
80,50€
SUPERIOR paquete de mangas 10% de descuento
+1x
+2x
+2x
=
84,98€
Precio completo
86,10€
PREMIUM paquete de mangas 10% de descuento
+1x
+2x
+2x
=
84,98€
Precio completo
86,10€
Descripción
Early in the history of the United States, slavery was an institution that seemed unmovable but with efforts of men and women across the country, it was toppled. In Freedom: The Underground Railroad, first available as a print-and-play game titled Conductor, players are working to build up the strength of the Abolitionist movement through the use of notable figures and pivotal events. By raising support for the cause and moving slaves to freedom in Canada, the minds of Americans can be changed and the institution of slavery can be brought down.
Freedom: The Underground Railroad is a card-driven, cooperative game for two to four players in which the group is working for the abolitionist movement to help bring an end to slavery in the United States. The players use a combination of cards, which feature figures and events spanning from Early Independence until the Civil War, along with action tokens and the benefits of their role to impact the game.
Players need to strike the right balance between freeing slaves from plantations in the south and raising funds which are desperately needed to allow the group to continue their abolitionist activities as well as strengthen the cause.
The goal is not easy and in addition to people and events that can have a negative impact on the group's progress, there are also slave catchers roaming the board, reacting to the movements of the slaves on the board and hoping to catch the runaway slaves and send them back to the plantations.
Through careful planning and working together, the group might see an end to slavery in their time.
Fundas de cartas en este juego.
76 tarjetas de 57.5mm de ancho y 88.0mm de alto
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
76 tarjetas de 57.0mm de ancho y 87.0mm de alto
2x
(50 PC)
2x
(50 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(100 PC)
1x
(110 PC)
2x
(55 PC)
2x
(75 PC)
2x
(50 PC)
2x
(75 PC)
1x
(100 PC)
Información adicional