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2-4
30'
14
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Tiny Epic Quest
Editor: Gamelyn Games
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Tiny Epic Quest
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33 tarjetas de 63.5mm de ancho y 88.0mm de alto
A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out... In Tiny Epic Quest, players embark on a sandbox adventure reminiscent of old Nintendo games like The Legend of Zelda and Final Fantasy. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins. Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls. Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals. During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day. The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!
| mecanica: | Movimiento de área Lanzamiento de dados Tablero Modular Presiona tu suerte Colocación de trabajadores |
| Categorías: | Aventura dados fantasía Temático |
| Nombres alternativos: | Malá velká dobrodružství Małe Epickie Wyprawy Tiny Epic Kalandok birodalma Tiny Epic Quest Крошечное эпическое приключение |
| BARCODE: | 728028416299 |
| El artículo está en el carrito 1 En 23 listas de deseos En colecciones 16 Esto fue visto 18177 veces | |
A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving mushroom folk — and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out... In Tiny Epic Quest, players embark on a sandbox adventure reminiscent of old Nintendo games like The Legend of Zelda and Final Fantasy. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins. Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls. Heroes must travel by foot, by horse, by raft, by boat and by gryphon to get to everywhere they need to go to satisfy their quests — or to position themselves for what night brings. As each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals. During the night, players must face the challenge of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day. The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!
33 tarjetas de 63.5mm de ancho y 88.0mm de alto
| mecanica: | Movimiento de área Lanzamiento de dados Tablero Modular Presiona tu suerte Colocación de trabajadores |
| Categorías: | Aventura dados fantasía Temático |
| Nombres alternativos: | Malá velká dobrodružství Małe Epickie Wyprawy Tiny Epic Kalandok birodalma Tiny Epic Quest Крошечное эпическое приключение |
| BARCODE: | 728028416299 |
| El artículo está en el carrito 1 En 23 listas de deseos En colecciones 16 Esto fue visto 18177 veces | |