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Twilight Struggle

Un juego de mesa de Ananda Gupta Jason Matthews
Editor: Asmodee Italia
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Twilight Struggle
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Fundas de cartas en este juego. Fundas de cartas en este juego.
110 tarjetas de 63.0mm de ancho y 89.0mm de alto
3x (50 PC) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
2x (100 PC) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Para ordenar
2x (100 PC) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Pocas copias
2x (100 PC) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
Disponible
Descripción Descripción
"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..." – John F. Kennedy In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab- Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war. A deluxe edition, published in 2009 includes the following changes from the basic game: Mounted map with revised graphics Two double-thick counter sheets with 260 counters Deck of 110 event cards (increased from 104) Revised rules and player aid cards Upgrade kit for the owners of the previous version includes the following: Mounted Map with revised graphics New card deck Updated Rules & Charts There are also the deluxe mounted map and deluxe euro-style countersheet upgrades.
Información adicional Información adicional
mecanica: Área de control/área de influencia Campaña/Batalla impulsada por cartas Lanzamiento de dados Manejo de manos Selección de acción simultánea
Categorías: Político/Negociación guerra
Nombres alternativos: Gleichgewicht des Schreckens Twilight Struggle 冷战热斗 (冷戰熱鬥) 황혼의 투쟁 Gleichgewicht des Schreckens Studená válka 1945-1989 Twilight Struggle Twilight Struggle: Zimna wojna 1945-1989 Zimna wojna 1945-1989 Сумеречная борьба トワイライト・ストラグル 冷战热斗 (冷戰熱鬥) 晨昏对峙(晨昏對峙) 황혼의 투쟁
BARCODE: 817054010004
En 88__PH_1__ listas de deseos En colecciones 158__PH_1__ Esto fue visto 28602__PH_1__ veces
Descripción Descripción
"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..." – John F. Kennedy In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing. Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources? Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab- Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war. A deluxe edition, published in 2009 includes the following changes from the basic game: Mounted map with revised graphics Two double-thick counter sheets with 260 counters Deck of 110 event cards (increased from 104) Revised rules and player aid cards Upgrade kit for the owners of the previous version includes the following: Mounted Map with revised graphics New card deck Updated Rules & Charts There are also the deluxe mounted map and deluxe euro-style countersheet upgrades.
Fundas de cartas en este juego. Fundas de cartas en este juego.
110 tarjetas de 63.0mm de ancho y 89.0mm de alto
3x (50 PC) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
2x (100 PC) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Para ordenar
2x (100 PC) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Pocas copias
2x (100 PC) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
Disponible
Información adicional Información adicional
mecanica: Área de control/área de influencia Campaña/Batalla impulsada por cartas Lanzamiento de dados Manejo de manos Selección de acción simultánea
Categorías: Político/Negociación guerra
Nombres alternativos: Gleichgewicht des Schreckens Twilight Struggle 冷战热斗 (冷戰熱鬥) 황혼의 투쟁 Gleichgewicht des Schreckens Studená válka 1945-1989 Twilight Struggle Twilight Struggle: Zimna wojna 1945-1989 Zimna wojna 1945-1989 Сумеречная борьба トワイライト・ストラグル 冷战热斗 (冷戰熱鬥) 晨昏对峙(晨昏對峙) 황혼의 투쟁
BARCODE: 817054010004
En 88__PH_1__ listas de deseos En colecciones 158__PH_1__ Esto fue visto 28602__PH_1__ veces
Expansiones Expansiones
Comprados juntos con frecuencia Comprados juntos con frecuencia
Otras versiones Otras versiones