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Charioteer

Gra planszowa pt Matt Calkins
Wydawca: GMT Games
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Charioteer
Dostępne w magazynie zewnętrznym.
Wysyłka w ciągu około 3/7 dni
-15%
84,99€

Cena promocyjna

IT bezpłatny
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 171: 63.0mm szerokie i 89.0mm wysokie (63.0x89.0)
4x (50 Pz) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Dostępne
2x (100 Pz) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
zamówić
2x (100 Pz) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Niewiele egzemplarzy
2x (100 Pz) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
Dostępne
Opis Opis
The ground trembles under a thousand angry hoofbeats. Wheels creak and reins pull as racers drive their horses forward in a panic. You are a charioteer in the Circus Maximus, the greatest raceway in the ancient world. A crescendo of noise builds with each lap. Chariots collide, whips crack. The crowd cheers for a surprising breakaway, rumbles as a favorite is damaged and falls behind. From the imperial box, the emperor laughs and shouts. Clouds of dust obscure the bright banners of the four factions. Three hundred thousand fans are on their feet as you turn the final corner. This is not the finish they expected. You lead by a length, and only one rival remains; each throws the last of their energy into one final sprint. Many thousands are despondent, other thousands exultant and joyous. Their shouts become a roar, a long scream, as you surge for the finish line. Another hundred yards will make you a hero. Charioteer is a new game from Sekigahara author Matt Calkins. Like Matt's previous games, Charioteer features simple rules, quick play, and novel mechanisms. Charioteer is a strategic racing game that plays in one hour. Each player controls a chariot in the Circus Maximus of ancient Rome. There's lots of action, and it happens quickly, with simultaneous move selection. Movement is determined by melding sets from a hand of cards. Every card does more than one thing, and it takes multiple matching cards to make a move. Choosing to use a card in one set means deciding not to use it in another. Timing when to make a critical move is as important as knowing what move to make. Moves come in four colors, and each has a special advantage. Play a red move to attack your opponents, yellow to recover from disruption, black to turn a sharp corner, and green to sprint. Each racer begins the game with different abilities, and they improve their skills as the race progresses, leading to big bonuses in their favorite types of moves. Show the emperor the kind of move he prefers, and a racer's skills will increase even faster. Players deploy tokens to give their moves a special bonus. More tokens can be earned by impressing the crowd with large matching card plays. Players may choose to delay using their best sets until they're big enough to qualify for a fan token. Some races will be violent and others calm, depending upon whether the players and emperor behave disruptively. Attacks cause damage, which reduces movement speed. Players who specialize in recovery moves may overcome damage quickly. Others may need to carefully deploy their shields on turns when violence is expected. It's not always clear who's winning the race. Being in front of the pack may not be as important as developing a critical skill, collecting powerful tokens, or keeping damage low. Whip icons allow those who have fallen behind to surge back into competition. Charioteer is easy to learn. It can be played by bright kids as well as adults. Despite its accessibility, it is a game of skill. —description from the publisher
Dalsze informacje Dalsze informacje
Mechanika: Ręczne zarządzanie kartami Kolekcja zbiorów obiektów Jednoczesny wybór działań
Kategorie: Historycy Wyścig
Alternatywne nazwy:
BARCODE: 817054012367
wNcart Na liście życzeń 3__TOK_1__ Obejrzano go 3418__TOK_1__ razy
Opis Opis
The ground trembles under a thousand angry hoofbeats. Wheels creak and reins pull as racers drive their horses forward in a panic. You are a charioteer in the Circus Maximus, the greatest raceway in the ancient world. A crescendo of noise builds with each lap. Chariots collide, whips crack. The crowd cheers for a surprising breakaway, rumbles as a favorite is damaged and falls behind. From the imperial box, the emperor laughs and shouts. Clouds of dust obscure the bright banners of the four factions. Three hundred thousand fans are on their feet as you turn the final corner. This is not the finish they expected. You lead by a length, and only one rival remains; each throws the last of their energy into one final sprint. Many thousands are despondent, other thousands exultant and joyous. Their shouts become a roar, a long scream, as you surge for the finish line. Another hundred yards will make you a hero. Charioteer is a new game from Sekigahara author Matt Calkins. Like Matt's previous games, Charioteer features simple rules, quick play, and novel mechanisms. Charioteer is a strategic racing game that plays in one hour. Each player controls a chariot in the Circus Maximus of ancient Rome. There's lots of action, and it happens quickly, with simultaneous move selection. Movement is determined by melding sets from a hand of cards. Every card does more than one thing, and it takes multiple matching cards to make a move. Choosing to use a card in one set means deciding not to use it in another. Timing when to make a critical move is as important as knowing what move to make. Moves come in four colors, and each has a special advantage. Play a red move to attack your opponents, yellow to recover from disruption, black to turn a sharp corner, and green to sprint. Each racer begins the game with different abilities, and they improve their skills as the race progresses, leading to big bonuses in their favorite types of moves. Show the emperor the kind of move he prefers, and a racer's skills will increase even faster. Players deploy tokens to give their moves a special bonus. More tokens can be earned by impressing the crowd with large matching card plays. Players may choose to delay using their best sets until they're big enough to qualify for a fan token. Some races will be violent and others calm, depending upon whether the players and emperor behave disruptively. Attacks cause damage, which reduces movement speed. Players who specialize in recovery moves may overcome damage quickly. Others may need to carefully deploy their shields on turns when violence is expected. It's not always clear who's winning the race. Being in front of the pack may not be as important as developing a critical skill, collecting powerful tokens, or keeping damage low. Whip icons allow those who have fallen behind to surge back into competition. Charioteer is easy to learn. It can be played by bright kids as well as adults. Despite its accessibility, it is a game of skill. —description from the publisher
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 171: 63.0mm szerokie i 89.0mm wysokie (63.0x89.0)
4x (50 Pz) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Dostępne
2x (100 Pz) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
zamówić
2x (100 Pz) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Niewiele egzemplarzy
2x (100 Pz) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
Dostępne
Dalsze informacje Dalsze informacje
Mechanika: Ręczne zarządzanie kartami Kolekcja zbiorów obiektów Jednoczesny wybór działań
Kategorie: Historycy Wyścig
Alternatywne nazwy:
BARCODE: 817054012367
wNcart Na liście życzeń 3__TOK_1__ Obejrzano go 3418__TOK_1__ razy
Często kupowane razem Często kupowane razem