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Ocena BGG: BGG Stats
LANGUAGE-UK
2-6
45'
10
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Damage Report

Gra planszowa pt Alex Barbieri
Wydawca: Break From Reality Games
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Damage Report
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Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 179: 63.0mm szerokie i 82.5mm wysokie (63.0x82.5)
nosy
Opis Opis
Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. This forces players to make decisions with minimal feedback and prevents one player from simply running the show. Your turn never ends, and is only limited to what you can accomplish in 15, 30, 45 or 60 second intervals. Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to "breathe", thus each turn is extended, as it takes more time to complete their actions. The modular board pieces in Damage Report ensure a brand new experience with each game scenario. Each scenario has their own 'success' and 'failure' conditions. The Standard Edition of the game includes three scenarios, however a number of additional scenarios will available as expansions. This will include a 7-10 player expansion.
Dalsze informacje Dalsze informacje
Mechanika: Gra kooperacyjna Tablice wyników modułowe Jednoczesny wybór działań Gracze o zmiennych cechach i mocach
Kategorie: Science-fiction
Alternatywne nazwy:
BARCODE: ?????????
Na liście życzeń 1__TOK_1__ Obejrzano go 6726__TOK_1__ razy
Opis Opis
Damage Report is a modular, 2-6 player, simultaneous, real-time, co-operative game where the players take on the role of a starship crew faced with making split-second decisions to survive while in the midst of various catastrophes. Unlike many co-operative games, the simultaneous, real-time nature of the game helps prevent groupthink. This forces players to make decisions with minimal feedback and prevents one player from simply running the show. Your turn never ends, and is only limited to what you can accomplish in 15, 30, 45 or 60 second intervals. Each player uses a timer to keep track of their time, moving the timer down a track based upon how long their turn interval is. In most scenarios, the turn interval is based upon the Life Support system status: the more damaged the system is, the less air the player has to "breathe", thus each turn is extended, as it takes more time to complete their actions. The modular board pieces in Damage Report ensure a brand new experience with each game scenario. Each scenario has their own 'success' and 'failure' conditions. The Standard Edition of the game includes three scenarios, however a number of additional scenarios will available as expansions. This will include a 7-10 player expansion.
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 179: 63.0mm szerokie i 82.5mm wysokie (63.0x82.5)
nosy
Dalsze informacje Dalsze informacje
Mechanika: Gra kooperacyjna Tablice wyników modułowe Jednoczesny wybór działań Gracze o zmiennych cechach i mocach
Kategorie: Science-fiction
Alternatywne nazwy:
BARCODE: ?????????
Na liście życzeń 1__TOK_1__ Obejrzano go 6726__TOK_1__ razy