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6.59
2000 3293
Ocena BGG: BGG Stats
LANGUAGE-UK
3-4
90'
10
Kilka słów, które łatwo zapamiętać

Inkognito

Gra planszowa pt Alex Randolph Leo Colovini
Wydawca: Ares Games
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Inkognito
Dostępne w magazynie zewnętrznym.
Wysyłka w ciągu około 10/21 dni
-15%
50,14€

Cena promocyjna

IT bezpłatny
bundle con bustine Pakiety z saszetkami
Karty w grze:
  • rękawy
STANDARD pakiet saszetek 10% zniżki
+1x
Inkognito
50,14€
58,99€
=
52,39€
Cena bez rabatów
61,49€
SUPERIOR pakiet saszetek 10% zniżki
+1x
Inkognito
50,14€
58,99€
=
52,39€
Cena bez rabatów
61,49€
PREMIUM pakiet saszetek 10% zniżki
+1x
Inkognito
50,14€
58,99€
=
52,39€
Cena bez rabatów
61,49€
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 48: 43.0mm szerokie i 66.0mm wysokie (43.0x66.0)
1x (50 Pz) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Dostępne
1x (100 Pz) 100 Bustine Arcane Euro Small (44 x 68 mm)
zamówić
1x (50 Pz) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Mini Chimera (43 x 66 mm) (Red)
zamówić
1x (50 Pz) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Dostępne
1x (110 Pz) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
zamówić
1x (55 Pz) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Niewiele egzemplarzy
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Mini Chimera (43 x 66 mm) (UPL-RED)
Dostępne
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Mini Chimera (43 x 66 mm) (HMN-RED)
Dostępne
1x (50 Pz) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Dostępne
Opis Opis
Game description from the publisher: The goal of each agent in Inkognito is to complete a mission, together with his partner. At the beginning of the game, however, players don't know which mission they must fulfill! In the standard four-player game, each player guides one of four secret agents. The four characters are allied in pairs: Lord Fiddlebottom and Colonel Bubble are always partnered against Agent X and Madame Zsa Zsa. Each of the four agents is represented by one of four different figures, with different builds: tall, short, fat, thin. Only one of them represents the actual character controlled by a player. The other three figures represent spies which are friendly to him and that are trying to confuse the opposition. On a turn, a player shakes the Phantom of Prophecy randomizer to determine his three available actions, e.g., moving on a land route or a sea route. The player moves his figures, trying to reach spaces already occupied by the other players' figures or the Ambassador. When figures are in the same space, the current player gets the right to "ask questions" and inspect some of the cards of that player. By deduction and a logical process of elimination, he can draw conclusions as to the identity and intentions of the other players. The first goal of every agent is to discover which of the other players is his partner. This partner has the other half of the "code" indicating his secret mission. After discovering (or thinking he has discovered) the real identity of the other players, an agent must trade his secret mission card with his ally. This will reveal the final mission and what must be done to complete it. If either agent on a team completes the mission, both he and his partner win the game. There is another character with an important role in the game: the Ambassador. He can be used to get clearer information about the other characters. Everyone wants to meet him because he is well-informed and can be useful to accomplish your purposes, but he can also help your rivals, so do everything you can to keep him far from them. The 2013 version of Inkognito from Ares Games raises the maximum player count to five by allowing someone to play the Ambassador and move it during his turn. He can still gather clues when the other players question the Ambassador during their turn, and the other players can still gather clues from him. The goal of the Ambassador's player is to know everything about the other characters, guessing their identities and builds. If the Ambassador achieves "perfect knowledge" before a team accomplishes its secret missions, he wins the game.
Dalsze informacje Dalsze informacje
Mechanika: Sojusze
Kategorie: Odliczenie
Alternatywne nazwy: Incognito Inkognito Intriger i Venedig Intrigues à Venise 인코그니토 Incognito Inkognito Inkognito (1989) Inkognito (2001) Inkognito (2006) Inkognito (2013) Intrigues à Venise 인코그니토
BARCODE: 8054181510829
wNcart Na liście życzeń 5__TOK_1__ W kolekcjach 6__TOK_1__ Obejrzano go 16904__TOK_1__ razy
bundle con bustine Pakiety z saszetkami
Karty w grze:
  • rękawy
STANDARD pakiet saszetek 10% zniżki
+1x
Inkognito
50,14€
58,99€
=
52,39€
Cena bez rabatów
61,49€
SUPERIOR pakiet saszetek 10% zniżki
+1x
Inkognito
50,14€
58,99€
=
52,39€
Cena bez rabatów
61,49€
PREMIUM pakiet saszetek 10% zniżki
+1x
Inkognito
50,14€
58,99€
=
52,39€
Cena bez rabatów
61,49€
Opis Opis
Game description from the publisher: The goal of each agent in Inkognito is to complete a mission, together with his partner. At the beginning of the game, however, players don't know which mission they must fulfill! In the standard four-player game, each player guides one of four secret agents. The four characters are allied in pairs: Lord Fiddlebottom and Colonel Bubble are always partnered against Agent X and Madame Zsa Zsa. Each of the four agents is represented by one of four different figures, with different builds: tall, short, fat, thin. Only one of them represents the actual character controlled by a player. The other three figures represent spies which are friendly to him and that are trying to confuse the opposition. On a turn, a player shakes the Phantom of Prophecy randomizer to determine his three available actions, e.g., moving on a land route or a sea route. The player moves his figures, trying to reach spaces already occupied by the other players' figures or the Ambassador. When figures are in the same space, the current player gets the right to "ask questions" and inspect some of the cards of that player. By deduction and a logical process of elimination, he can draw conclusions as to the identity and intentions of the other players. The first goal of every agent is to discover which of the other players is his partner. This partner has the other half of the "code" indicating his secret mission. After discovering (or thinking he has discovered) the real identity of the other players, an agent must trade his secret mission card with his ally. This will reveal the final mission and what must be done to complete it. If either agent on a team completes the mission, both he and his partner win the game. There is another character with an important role in the game: the Ambassador. He can be used to get clearer information about the other characters. Everyone wants to meet him because he is well-informed and can be useful to accomplish your purposes, but he can also help your rivals, so do everything you can to keep him far from them. The 2013 version of Inkognito from Ares Games raises the maximum player count to five by allowing someone to play the Ambassador and move it during his turn. He can still gather clues when the other players question the Ambassador during their turn, and the other players can still gather clues from him. The goal of the Ambassador's player is to know everything about the other characters, guessing their identities and builds. If the Ambassador achieves "perfect knowledge" before a team accomplishes its secret missions, he wins the game.
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 48: 43.0mm szerokie i 66.0mm wysokie (43.0x66.0)
1x (50 Pz) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Dostępne
1x (100 Pz) 100 Bustine Arcane Euro Small (44 x 68 mm)
zamówić
1x (50 Pz) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Mini Chimera (43 x 66 mm) (Red)
zamówić
1x (50 Pz) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Dostępne
1x (110 Pz) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
zamówić
1x (55 Pz) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Niewiele egzemplarzy
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Mini Chimera (43 x 66 mm) (UPL-RED)
Dostępne
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Mini Chimera (43 x 66 mm) (HMN-RED)
Dostępne
1x (50 Pz) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Dostępne
Dalsze informacje Dalsze informacje
Mechanika: Sojusze
Kategorie: Odliczenie
Alternatywne nazwy: Incognito Inkognito Intriger i Venedig Intrigues à Venise 인코그니토 Incognito Inkognito Inkognito (1989) Inkognito (2001) Inkognito (2006) Inkognito (2013) Intrigues à Venise 인코그니토
BARCODE: 8054181510829
wNcart Na liście życzeń 5__TOK_1__ W kolekcjach 6__TOK_1__ Obejrzano go 16904__TOK_1__ razy
Często kupowane razem Często kupowane razem