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Minecraft: Builders & Biomes

Gra planszowa pt Ulrich Blum
Wydawca: Ravensburger Verlag GmbH
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Minecraft: Builders & Biomes
Gra znajduje się w magazynie wysyłkowym, ale dostępnych jest tylko kilka egzemplarzy
-15%
39,94€

Cena promocyjna

IT 4,49€
bundle con bustine Pakiety z saszetkami
Karty w grze:
  • rękawy
  • rękawy
  • rękawy
STANDARD pakiet saszetek 10% zniżki
+1x
Minecraft: Builders & Biomes
=
42,46€
Cena bez rabatów
49,79€
SUPERIOR pakiet saszetek 10% zniżki
+1x
Minecraft: Builders & Biomes
=
42,46€
Cena bez rabatów
49,79€
PREMIUM pakiet saszetek 10% zniżki
+1x
Minecraft: Builders & Biomes
=
44,98€
Cena bez rabatów
52,59€
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 8: 58.0mm szerokie i 58.0mm wysokie (58.0x58.0)
nosy
Karty 64: 70.0mm szerokie i 70.0mm wysokie (70.0x70.0)
1x (100 Pz) Mayday: 100 Bustine Magnum Ultra-fit per Lost Cities (70 x 110 mm) Size 2 (MDG7103)
Dostępne
2x (50 Pz) FFG: 50 Bustine Protettive Square (70 x 70 mm) (FFS65)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Square (70 x 70 mm) (MDG7124)
Dostępne
1x (100 Pz) 100 Bustine Arcane Size Square (70 x 70 mm)
Dostępne
2x (50 Pz) uplay.it edizioni: 50 Bustine Premium Square (70 x 70 mm) (UPL-7134)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard Square (70 x 70 mm) (UPL-7124)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Protettive (70 x 70 mm) (Black)
Niewiele egzemplarzy
1x (110 Pz) Sleeve Kings Small Square Card Sleeves (70x70mm) 110 Pack 60 Microns
Dostępne
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Square (70 x 70 mm) (UPL-BLACK)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium Square (70 x 70 mm) (HMN-7134)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Square (70 x 70 mm) (HMN-BLACK)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard Square (70 x 70 mm) (HMN-7124)
Dostępne
Karty 36: 40.0mm szerokie i 40.0mm wysokie (40.0x40.0)
nosy
Opis Opis
As in the original Minecraft digital game, in Minecraft: Builders & Biomes players explore the Overworld, build structures, and mine resources, earning points for structures and the largest connected biomes of forest, desert, mountain, or snowy tundra spaces on their player boards. Familiar foes like Endermen, Creepers, and other mobs also appear throughout the game, and they need to be defeated using weapons collected from the board. Defeating mobs earn players points in addition to granting additional awards. Game scoring occurs as the resource cube's layers are depleted. As soon as the third layer runs out, the adventure comes to an end, and the builder with the most points wins. In more detail, on a turn you take two different actions from the following possibilities: • Collect two blocks: At the start of the game, you set up a 4x4x4 cube of building blocks with 16 wood, 14 sand, 12 stone, 10 obsidian, and 12 emerald being placed together at random. When you collect a block, the top face and at least two other sides must be revealed. • Move: Your character starts in the center of a 4x4 grid of tile stacks, with each stack holding four tiles. Weapon tiles are placed at the end of each column and row. Move 0-2 spaces between stacks, then reveal all adjacent tiles that are face down. • Build: Discard blocks from your personal supply to match the building requirements on a tile next to your character. Place this tile on your personal 3x3 building board. • Fight a mob: Choose a mob adjacent to your character, then reveal three tiles from your weapon stack, which starts with a stone sword, a wooden sword, and three poisonous potatoes. Tally the number of hearts revealed; if this sum is at least as large as the number of hearts on the mob, you defeat it. Remove it from the board, and place it next to your personal building board. Mobs might grant you an endgame scoring bonus, immediate points, or a one-shot bonus action. • Collect a weapon: If your character is next to a weapon tile at the edge of the playing grid, you can shuffle it into your weapon stack. Scoring takes place three times during the game, specifically after the final block is removed from the first, second, and third level of the building block cube. In the first round, you choose one of the four biomes (forest, desert, mountains, or snowy tundra) and score for the largest connected area of this biome on your personal building board. The board comes pre-printed with biome spaces, and as you place buildings on this board, you can alter the biome of a space. In the second round, you choose one of three materials (wood, sand, stone, or obsidian) and score for the largest connected group of structures on your personal building board that are made of this material. In the third round, you score for the largest contiguous group of structures (decoration, dwelling, animal house, or bridge) of your choice on your board. After scoring in the third round, tally bonus points from the mobs you've collected.
Dalsze informacje Dalsze informacje
Mechanika:
Kategorie: Tematyczne
Alternatywne nazwy:
BARCODE: 4005556261321
wNcart Na liście życzeń 9__TOK_1__ W kolekcjach 4__TOK_1__ Obejrzano go 12080__TOK_1__ razy
bundle con bustine Pakiety z saszetkami
Karty w grze:
  • rękawy
  • rękawy
  • rękawy
STANDARD pakiet saszetek 10% zniżki
+1x
Minecraft: Builders & Biomes
=
42,46€
Cena bez rabatów
49,79€
SUPERIOR pakiet saszetek 10% zniżki
+1x
Minecraft: Builders & Biomes
=
42,46€
Cena bez rabatów
49,79€
PREMIUM pakiet saszetek 10% zniżki
+1x
Minecraft: Builders & Biomes
=
44,98€
Cena bez rabatów
52,59€
Opis Opis
As in the original Minecraft digital game, in Minecraft: Builders & Biomes players explore the Overworld, build structures, and mine resources, earning points for structures and the largest connected biomes of forest, desert, mountain, or snowy tundra spaces on their player boards. Familiar foes like Endermen, Creepers, and other mobs also appear throughout the game, and they need to be defeated using weapons collected from the board. Defeating mobs earn players points in addition to granting additional awards. Game scoring occurs as the resource cube's layers are depleted. As soon as the third layer runs out, the adventure comes to an end, and the builder with the most points wins. In more detail, on a turn you take two different actions from the following possibilities: • Collect two blocks: At the start of the game, you set up a 4x4x4 cube of building blocks with 16 wood, 14 sand, 12 stone, 10 obsidian, and 12 emerald being placed together at random. When you collect a block, the top face and at least two other sides must be revealed. • Move: Your character starts in the center of a 4x4 grid of tile stacks, with each stack holding four tiles. Weapon tiles are placed at the end of each column and row. Move 0-2 spaces between stacks, then reveal all adjacent tiles that are face down. • Build: Discard blocks from your personal supply to match the building requirements on a tile next to your character. Place this tile on your personal 3x3 building board. • Fight a mob: Choose a mob adjacent to your character, then reveal three tiles from your weapon stack, which starts with a stone sword, a wooden sword, and three poisonous potatoes. Tally the number of hearts revealed; if this sum is at least as large as the number of hearts on the mob, you defeat it. Remove it from the board, and place it next to your personal building board. Mobs might grant you an endgame scoring bonus, immediate points, or a one-shot bonus action. • Collect a weapon: If your character is next to a weapon tile at the edge of the playing grid, you can shuffle it into your weapon stack. Scoring takes place three times during the game, specifically after the final block is removed from the first, second, and third level of the building block cube. In the first round, you choose one of the four biomes (forest, desert, mountains, or snowy tundra) and score for the largest connected area of this biome on your personal building board. The board comes pre-printed with biome spaces, and as you place buildings on this board, you can alter the biome of a space. In the second round, you choose one of three materials (wood, sand, stone, or obsidian) and score for the largest connected group of structures on your personal building board that are made of this material. In the third round, you score for the largest contiguous group of structures (decoration, dwelling, animal house, or bridge) of your choice on your board. After scoring in the third round, tally bonus points from the mobs you've collected.
Rękawy na karty w tej grze Rękawy na karty w tej grze
Karty 8: 58.0mm szerokie i 58.0mm wysokie (58.0x58.0)
nosy
Karty 64: 70.0mm szerokie i 70.0mm wysokie (70.0x70.0)
1x (100 Pz) Mayday: 100 Bustine Magnum Ultra-fit per Lost Cities (70 x 110 mm) Size 2 (MDG7103)
Dostępne
2x (50 Pz) FFG: 50 Bustine Protettive Square (70 x 70 mm) (FFS65)
Dostępne
1x (100 Pz) Mayday: 100 Bustine Square (70 x 70 mm) (MDG7124)
Dostępne
1x (100 Pz) 100 Bustine Arcane Size Square (70 x 70 mm)
Dostępne
2x (50 Pz) uplay.it edizioni: 50 Bustine Premium Square (70 x 70 mm) (UPL-7134)
Dostępne
1x (100 Pz) uplay.it edizioni: 100 Bustine Standard Square (70 x 70 mm) (UPL-7124)
Dostępne
1x (100 Pz) Sapphire: 100 Bustine Protettive (70 x 70 mm) (Black)
Niewiele egzemplarzy
1x (110 Pz) Sleeve Kings Small Square Card Sleeves (70x70mm) 110 Pack 60 Microns
Dostępne
1x (75 Pz) uplay.it edizioni: 75 Bustine Superior Square (70 x 70 mm) (UPL-BLACK)
Dostępne
2x (50 Pz) Honu Moana: 50 Bustine Premium Square (70 x 70 mm) (HMN-7134)
Dostępne
1x (75 Pz) Honu Moana: 75 Bustine Superior Square (70 x 70 mm) (HMN-BLACK)
Dostępne
1x (100 Pz) Honu Moana: 100 Bustine Standard Square (70 x 70 mm) (HMN-7124)
Dostępne
Karty 36: 40.0mm szerokie i 40.0mm wysokie (40.0x40.0)
nosy
Dalsze informacje Dalsze informacje
Mechanika:
Kategorie: Tematyczne
Alternatywne nazwy:
BARCODE: 4005556261321
wNcart Na liście życzeń 9__TOK_1__ W kolekcjach 4__TOK_1__ Obejrzano go 12080__TOK_1__ razy
Rozszerzenia Rozszerzenia
Często kupowane razem Często kupowane razem