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6.59
2000 3293
Votação BGG: BGG Stats
LANGUAGE-UK
3-4
90'
10
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Inkognito

Um jogo de tabuleiro de Alex Randolph Leo Colovini
Editora: Ares Games
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Inkognito
Disponível num armazém externo.
Envio em cerca de 3/7 dias
-15%
50,14€

Preço de venda

IT Grátis
bundle con bustine Pacote com mangas
Cartas do jogo:
  • 48__PH_1__ cartões (43.0mm__PH_3__x__PH_4__66.0mm__PH_5__)
STANDARD pacote de mangas 10% de desconto
+1x
Inkognito
50,14€
58,99€
=
52,39€
Preço total
61,49€
SUPERIOR pacote de mangas 10% de desconto
+1x
Inkognito
50,14€
58,99€
=
52,39€
Preço total
61,49€
PREMIUM pacote de mangas 10% de desconto
+1x
Inkognito
50,14€
58,99€
=
52,39€
Preço total
61,49€
Mangas de cartas neste jogo Mangas de cartas neste jogo
48 cartões de 43.0mm largura e 66.0mm de altura
1x (50 Peças) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponível
1x (100 Peças) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponível
1x (100 Peças) 100 Bustine Arcane Euro Small (44 x 68 mm)
Para encomendar
1x (50 Peças) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Poucas cópias
1x (100 Peças) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponível
1x (100 Peças) Sapphire: 100 Bustine Mini Chimera (43 x 66 mm) (Red)
Para encomendar
1x (50 Peças) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponível
1x (110 Peças) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Para encomendar
1x (55 Peças) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Poucas cópias
1x (75 Peças) uplay.it edizioni: 75 Bustine Superior Mini Chimera (43 x 66 mm) (UPL-RED)
Disponível
1x (75 Peças) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponível
1x (75 Peças) Honu Moana: 75 Bustine Superior Mini Chimera (43 x 66 mm) (HMN-RED)
Disponível
1x (50 Peças) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponível
1x (75 Peças) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponível
1x (100 Peças) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponível
Descrição Descrição
Game description from the publisher: The goal of each agent in Inkognito is to complete a mission, together with his partner. At the beginning of the game, however, players don't know which mission they must fulfill! In the standard four-player game, each player guides one of four secret agents. The four characters are allied in pairs: Lord Fiddlebottom and Colonel Bubble are always partnered against Agent X and Madame Zsa Zsa. Each of the four agents is represented by one of four different figures, with different builds: tall, short, fat, thin. Only one of them represents the actual character controlled by a player. The other three figures represent spies which are friendly to him and that are trying to confuse the opposition. On a turn, a player shakes the Phantom of Prophecy randomizer to determine his three available actions, e.g., moving on a land route or a sea route. The player moves his figures, trying to reach spaces already occupied by the other players' figures or the Ambassador. When figures are in the same space, the current player gets the right to "ask questions" and inspect some of the cards of that player. By deduction and a logical process of elimination, he can draw conclusions as to the identity and intentions of the other players. The first goal of every agent is to discover which of the other players is his partner. This partner has the other half of the "code" indicating his secret mission. After discovering (or thinking he has discovered) the real identity of the other players, an agent must trade his secret mission card with his ally. This will reveal the final mission and what must be done to complete it. If either agent on a team completes the mission, both he and his partner win the game. There is another character with an important role in the game: the Ambassador. He can be used to get clearer information about the other characters. Everyone wants to meet him because he is well-informed and can be useful to accomplish your purposes, but he can also help your rivals, so do everything you can to keep him far from them. The 2013 version of Inkognito from Ares Games raises the maximum player count to five by allowing someone to play the Ambassador and move it during his turn. He can still gather clues when the other players question the Ambassador during their turn, and the other players can still gather clues from him. The goal of the Ambassador's player is to know everything about the other characters, guessing their identities and builds. If the Ambassador achieves "perfect knowledge" before a team accomplishes its secret missions, he wins the game.
Informações adicionais Informações adicionais
Mecânica: Parcerias
Categorias: Dedução
Nomes alternativos: Incognito Inkognito Intriger i Venedig Intrigues à Venise 인코그니토 Incognito Inkognito Inkognito (1989) Inkognito (2001) Inkognito (2006) Inkognito (2013) Intrigues à Venise 인코그니토
BARCODE: 8054181510829
O item está em 3__PH_1__ carrinhos Em 5__PH_1__ listas de desejos Em 6__PH_1__ coleções Isso foi visto 16904__PH_1__ vezes
bundle con bustine Pacote com mangas
Cartas do jogo:
  • 48__PH_1__ cartões (43.0mm__PH_3__x__PH_4__66.0mm__PH_5__)
STANDARD pacote de mangas 10% de desconto
+1x
Inkognito
50,14€
58,99€
=
52,39€
Preço total
61,49€
SUPERIOR pacote de mangas 10% de desconto
+1x
Inkognito
50,14€
58,99€
=
52,39€
Preço total
61,49€
PREMIUM pacote de mangas 10% de desconto
+1x
Inkognito
50,14€
58,99€
=
52,39€
Preço total
61,49€
Descrição Descrição
Game description from the publisher: The goal of each agent in Inkognito is to complete a mission, together with his partner. At the beginning of the game, however, players don't know which mission they must fulfill! In the standard four-player game, each player guides one of four secret agents. The four characters are allied in pairs: Lord Fiddlebottom and Colonel Bubble are always partnered against Agent X and Madame Zsa Zsa. Each of the four agents is represented by one of four different figures, with different builds: tall, short, fat, thin. Only one of them represents the actual character controlled by a player. The other three figures represent spies which are friendly to him and that are trying to confuse the opposition. On a turn, a player shakes the Phantom of Prophecy randomizer to determine his three available actions, e.g., moving on a land route or a sea route. The player moves his figures, trying to reach spaces already occupied by the other players' figures or the Ambassador. When figures are in the same space, the current player gets the right to "ask questions" and inspect some of the cards of that player. By deduction and a logical process of elimination, he can draw conclusions as to the identity and intentions of the other players. The first goal of every agent is to discover which of the other players is his partner. This partner has the other half of the "code" indicating his secret mission. After discovering (or thinking he has discovered) the real identity of the other players, an agent must trade his secret mission card with his ally. This will reveal the final mission and what must be done to complete it. If either agent on a team completes the mission, both he and his partner win the game. There is another character with an important role in the game: the Ambassador. He can be used to get clearer information about the other characters. Everyone wants to meet him because he is well-informed and can be useful to accomplish your purposes, but he can also help your rivals, so do everything you can to keep him far from them. The 2013 version of Inkognito from Ares Games raises the maximum player count to five by allowing someone to play the Ambassador and move it during his turn. He can still gather clues when the other players question the Ambassador during their turn, and the other players can still gather clues from him. The goal of the Ambassador's player is to know everything about the other characters, guessing their identities and builds. If the Ambassador achieves "perfect knowledge" before a team accomplishes its secret missions, he wins the game.
Mangas de cartas neste jogo Mangas de cartas neste jogo
48 cartões de 43.0mm largura e 66.0mm de altura
1x (50 Peças) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponível
1x (100 Peças) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponível
1x (100 Peças) 100 Bustine Arcane Euro Small (44 x 68 mm)
Para encomendar
1x (50 Peças) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Poucas cópias
1x (100 Peças) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponível
1x (100 Peças) Sapphire: 100 Bustine Mini Chimera (43 x 66 mm) (Red)
Para encomendar
1x (50 Peças) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponível
1x (110 Peças) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Para encomendar
1x (55 Peças) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Poucas cópias
1x (75 Peças) uplay.it edizioni: 75 Bustine Superior Mini Chimera (43 x 66 mm) (UPL-RED)
Disponível
1x (75 Peças) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponível
1x (75 Peças) Honu Moana: 75 Bustine Superior Mini Chimera (43 x 66 mm) (HMN-RED)
Disponível
1x (50 Peças) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponível
1x (75 Peças) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponível
1x (100 Peças) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponível
Informações adicionais Informações adicionais
Mecânica: Parcerias
Categorias: Dedução
Nomes alternativos: Incognito Inkognito Intriger i Venedig Intrigues à Venise 인코그니토 Incognito Inkognito Inkognito (1989) Inkognito (2001) Inkognito (2006) Inkognito (2013) Intrigues à Venise 인코그니토
BARCODE: 8054181510829
O item está em 3__PH_1__ carrinhos Em 5__PH_1__ listas de desejos Em 6__PH_1__ coleções Isso foi visto 16904__PH_1__ vezes

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